<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Tempest Rising — After Strategy</title><description>2 articles on Tempest Rising: guides, reviews, tier lists and news.</description><link>https://after-strategy.com/</link><language>en-us</language><item><title>Tempest Rising Veti Faction Guide: Enlightened, Strategy &amp; Beta Access (2026)</title><link>https://after-strategy.com/en/tempest-rising-veti-faction-guide-2026/</link><guid isPermaLink="true">https://after-strategy.com/en/tempest-rising-veti-faction-guide-2026/</guid><description>Master Tempest Rising&apos;s third faction: our Veti guide covers Enlightened thralls, Refinement Altars, Caretaker, Sanctifier Portal and beta strategies.</description><pubDate>Wed, 27 May 2026 00:00:00 GMT</pubDate><content:encoded>&lt;h2 id=&quot;tempest-risings-third-faction-is-now-free-to-play-for-everyone&quot;&gt;Tempest Rising’s Third Faction Is Now Free to Play for Everyone&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/tempest-rising-guide-veti-faction-beta-2026/screenshot-1.webp&quot; alt=&quot;Tempest Rising official screenshot illustrating the article 1&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/tempest-rising-guide-veti-faction-beta-2026/screenshot-1-480w.webp 480w, /images/articles/tempest-rising-guide-veti-faction-beta-2026/screenshot-1-800w.webp 800w, /images/articles/tempest-rising-guide-veti-faction-beta-2026/screenshot-1.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;p&gt;As of May 27, 2026, Tempest Rising has opened its Veti public beta to all players — &lt;strong&gt;free of charge&lt;/strong&gt; — until June 10. You don’t even need to own the game to jump in and test the RTS’s third faction on Steam’s public test branch.&lt;/p&gt;
&lt;p&gt;The Veti are nothing like the two human factions. While the GDF and Tempest Dynasty clash with tanks, artillery, and missiles, the Veti summon floating laser pyramids, infantry that shoots bees, and treat their fallen enemies as a renewable resource.&lt;/p&gt;
&lt;p&gt;This guide covers the core mechanics, key units, and opening strategies you need to hit the ground running in the beta.&lt;/p&gt;
&lt;h3 id=&quot;table-of-contents&quot;&gt;Table of Contents&lt;/h3&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/tempest-rising-guide-veti-faction-beta-2026/screenshot-2.webp&quot; alt=&quot;Tempest Rising official screenshot illustrating the article 2&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/tempest-rising-guide-veti-faction-beta-2026/screenshot-2-480w.webp 480w, /images/articles/tempest-rising-guide-veti-faction-beta-2026/screenshot-2-800w.webp 800w, /images/articles/tempest-rising-guide-veti-faction-beta-2026/screenshot-2.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;#a-fundamentally-different-relationship-with-tempest&quot;&gt;A Fundamentally Different Relationship with Tempest&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;#the-enlightened-system-your-enemies-as-fuel&quot;&gt;The Enlightened System: Your Enemies as Fuel&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;#the-veti-arsenal-key-units-and-buildings&quot;&gt;The Veti Arsenal: Key Units and Buildings&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;#the-sanctifier-portal-ultimate-weapon&quot;&gt;The Sanctifier Portal: Ultimate Weapon&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;#strategic-priorities-for-the-beta&quot;&gt;Strategic Priorities for the Beta&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;#how-to-join-the-free-beta&quot;&gt;How to Join the Free Beta&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;hr&gt;
&lt;h3 id=&quot;a-fundamentally-different-relationship-with-tempest&quot;&gt;A Fundamentally Different Relationship with Tempest&lt;/h3&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/tempest-rising-guide-veti-faction-beta-2026/screenshot-3.webp&quot; alt=&quot;Tempest Rising official screenshot illustrating the article 3&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/tempest-rising-guide-veti-faction-beta-2026/screenshot-3-480w.webp 480w, /images/articles/tempest-rising-guide-veti-faction-beta-2026/screenshot-3-800w.webp 800w, /images/articles/tempest-rising-guide-veti-faction-beta-2026/screenshot-3.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;p&gt;In Tempest Rising, Tempest functions like C&amp;#x26;C’s Tiberium — the central resource everything revolves around. Both human factions rip it from the ground until a field runs dry, forcing constant expansion to new deposits.&lt;/p&gt;
&lt;p&gt;The Veti operate differently. Their &lt;strong&gt;Refinement Altars&lt;/strong&gt; &lt;em&gt;cultivate&lt;/em&gt; Tempest rather than extracting it brutally. The result: a field farmed by the Veti never fully depletes. In mid-game, this translates into far less pressure on resource geography and a sustained production capacity that human factions simply cannot match without constant map control.&lt;/p&gt;
&lt;p&gt;This is the Veti’s structural advantage in long games. The trade-off is a more deliberate early-game setup before the faction starts snowballing.&lt;/p&gt;
&lt;h3 id=&quot;the-enlightened-system-your-enemies-as-fuel&quot;&gt;The Enlightened System: Your Enemies as Fuel&lt;/h3&gt;
&lt;p&gt;The Veti’s signature mechanic is the &lt;strong&gt;Enlightened&lt;/strong&gt; system. When an enemy unit is sufficiently weakened, the Veti can &lt;em&gt;dominate&lt;/em&gt; it rather than destroy it. The converted unit becomes an Enlightened thrall — an alien slave under your control.&lt;/p&gt;
&lt;p&gt;These thralls aren’t just recycled soldiers. Their primary role is fueling your infrastructure: by sacrificing them through &lt;strong&gt;Ascension Anchors&lt;/strong&gt;, you boost production rates, passive defenses, or the stats of your advanced units. Ascension Anchors are Veti structures that grow more powerful as they consume Enlightened — the more you feed them, the more efficient your linked buildings become.&lt;/p&gt;
&lt;p&gt;The immediate tactical implication: don’t always kill enemy units outright. Stopping your attacks before a unit dies in order to convert it is often more valuable than a clean kill, especially in the early skirmish phase.&lt;/p&gt;
&lt;h3 id=&quot;the-veti-arsenal-key-units-and-buildings&quot;&gt;The Veti Arsenal: Key Units and Buildings&lt;/h3&gt;
&lt;p&gt;The Veti roster is fully fleshed out and unlike anything the human factions offer:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;9 buildings&lt;/strong&gt; — including Refinement Altars and Ascension Anchors&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;7 vehicles&lt;/strong&gt; — alien constructions with ancient stone aesthetics&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;6 infantry units&lt;/strong&gt; — including troops that literally shoot bees&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;5 air units&lt;/strong&gt; — laser-equipped floating pyramids&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;5 defensive structures&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;5 specialists&lt;/strong&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;The pivot unit for any Veti expansion is the &lt;strong&gt;Caretaker&lt;/strong&gt;: a flying unit that creates build radius beneath it and deploys Ascension Anchors. Unlike fixed human bases, the Caretaker lets the Veti extend their footprint &lt;em&gt;laterally&lt;/em&gt; across the map by creating mobile build points. This is the foundation of an expansion strategy that opponents have difficulty reading.&lt;/p&gt;
&lt;p&gt;The &lt;strong&gt;Sanctifier&lt;/strong&gt; unit carries the &lt;em&gt;Consume&lt;/em&gt; ability: it instantly kills all ground units in a targeted area, with 30% of their combined health converted into healing for the Sanctifier itself. In concentrated defensive plays, this is a devastating tool.&lt;/p&gt;
&lt;h3 id=&quot;the-sanctifier-portal-ultimate-weapon&quot;&gt;The Sanctifier Portal: Ultimate Weapon&lt;/h3&gt;
&lt;p&gt;The Veti superweapon is the &lt;strong&gt;Sanctifier Portal&lt;/strong&gt; — a massive energy altar that, upon summoning, instantly vaporizes all nearby units (yours included), then deals continuous area damage within its sphere of influence.&lt;/p&gt;
&lt;p&gt;Its distinguishing feature: the Sanctifier Portal can &lt;strong&gt;sustain itself&lt;/strong&gt; by targeting enemy units and consuming them entirely to regenerate energy. Properly positioned in the late game, it becomes a zone-control tool that’s nearly impossible to neutralize without sacrificing huge amounts of troops. Unlike the human factions’ single-use superweapons, the Portal can persist indefinitely if kept fed.&lt;/p&gt;
&lt;p&gt;Build toward the Sanctifier Portal as soon as your economy allows — it fundamentally changes how late-game confrontations play out.&lt;/p&gt;
&lt;h3 id=&quot;strategic-priorities-for-the-beta&quot;&gt;Strategic Priorities for the Beta&lt;/h3&gt;
&lt;p&gt;Key principles to internalize from your first matches:&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;&lt;strong&gt;Prioritize Refinement Altars early&lt;/strong&gt; — Your long-term economic advantage depends on rapid deposit coverage. Build Altars before you rush to harass.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Practice conversion, not elimination&lt;/strong&gt; — In skirmish or quick play, train yourself to stop your attacks before an enemy unit dies so you can dominate it.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Deploy the Caretaker offensively&lt;/strong&gt; — Flank toward peripheral resources rather than keeping it anchored to your main base.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Feed your Ascension Anchors continuously&lt;/strong&gt; — Regular Enlightened sacrifices keep your buildings performing at maximum efficiency.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Target the Sanctifier Portal in mid-game&lt;/strong&gt; — It represents a power spike that most beta players haven’t yet learned to counter.&lt;/li&gt;
&lt;/ol&gt;
&lt;h3 id=&quot;how-to-join-the-free-beta&quot;&gt;How to Join the Free Beta&lt;/h3&gt;
&lt;p&gt;The Veti beta is available on Steam until &lt;strong&gt;June 10, 2026&lt;/strong&gt;, even without owning the game:&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;Go to the Tempest Rising Steam page&lt;/li&gt;
&lt;li&gt;Click &lt;strong&gt;“Download Demo”&lt;/strong&gt; or, if you own the game, go to &lt;strong&gt;Properties &gt; Betas&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;Select the public Veti test branch&lt;/li&gt;
&lt;li&gt;Download and launch&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;The beta includes &lt;strong&gt;skirmish vs. AI&lt;/strong&gt;, &lt;strong&gt;custom games&lt;/strong&gt;, and &lt;strong&gt;quick play multiplayer&lt;/strong&gt; with the Veti faction against real players.&lt;/p&gt;
&lt;hr&gt;
&lt;p&gt;For a full breakdown of the two human factions and core game mechanics, see our &lt;a href=&quot;/en/tempest-rising-complete-guide-rts-factions-strategies-2026/&quot;&gt;complete Tempest Rising guide&lt;/a&gt; covering the GDF, Tempest Dynasty, economy, and opening strategies.&lt;/p&gt;</content:encoded><category>rts</category></item><item><title>Tempest Rising: Complete Guide RTS Factions &amp; Strategies 2026</title><link>https://after-strategy.com/en/tempest-rising-complete-guide-rts-factions-strategies-2026/</link><guid isPermaLink="true">https://after-strategy.com/en/tempest-rising-complete-guide-rts-factions-strategies-2026/</guid><description>Complete 2026 Tempest Rising guide: 3 factions GDF/Tempest/Veti, solo campaigns, multiplayer strategies, the return of classic RTS.</description><pubDate>Mon, 09 Mar 2026 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;&lt;strong&gt;Tempest Rising&lt;/strong&gt;, released in 2024 by Slipgate Ironworks (published by 3D Realms), marks &lt;strong&gt;the grand return of classic RTS&lt;/strong&gt;. Spiritual heir to &lt;strong&gt;Command &amp;#x26; Conquer&lt;/strong&gt;, it offers an old-school RTS experience with modern graphics. In 2026, it’s establishing itself in the RTS landscape with an active community.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/tempest-rising-complete-guide-rts-factions-strategies-2026/cover.webp&quot; alt=&quot;Tempest Rising RTS base with Tempest resources, buildings and combat units&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/tempest-rising-complete-guide-rts-factions-strategies-2026/cover-480w.webp 480w, /images/articles/tempest-rising-complete-guide-rts-factions-strategies-2026/cover-800w.webp 800w, /images/articles/tempest-rising-complete-guide-rts-factions-strategies-2026/cover.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/tempest-rising-complete-guide-rts-factions-strategies-2026/screenshot-1.webp&quot; alt=&quot;Tempest Rising GDF and Tempest Dynasty units fighting across a classic RTS battlefield&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/tempest-rising-complete-guide-rts-factions-strategies-2026/screenshot-1-480w.webp 480w, /images/articles/tempest-rising-complete-guide-rts-factions-strategies-2026/screenshot-1-800w.webp 800w, /images/articles/tempest-rising-complete-guide-rts-factions-strategies-2026/screenshot-1.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;p&gt;Watch the official trailer:&lt;/p&gt;
&lt;div style=&quot;position:relative;padding-bottom:56.25%;height:0;overflow:hidden;max-width:100%;margin:1.5rem 0;&quot;&gt;
&lt;iframe style=&quot;position:absolute;top:0;left:0;width:100%;height:100%;&quot; src=&quot;https://www.youtube.com/embed/1RkCXe2JhCk&quot; frameborder=&quot;0&quot; allow=&quot;accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture&quot; allowfullscreen&gt;&lt;/iframe&gt;
&lt;/div&gt;
&lt;h2 id=&quot;why-tempest-rising-is-anticipated&quot;&gt;Why Tempest Rising is anticipated&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;C&amp;#x26;C heritage&lt;/strong&gt;: gameplay directly inspired by Tiberian Sun, Red Alert 2&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Modern graphics&lt;/strong&gt;: 2024 visuals with nostalgic gameplay&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;3 asymmetric factions&lt;/strong&gt; with distinct mechanics&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Narrative solo campaigns&lt;/strong&gt;: 2 main campaigns + DLC&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Competitive multiplayer&lt;/strong&gt;: ranked ladder, 1v1 to 4v4&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;the-3-factions&quot;&gt;The 3 factions&lt;/h2&gt;
&lt;h3 id=&quot;gdf-global-defense-force--beginner-friendly&quot;&gt;GDF (Global Defense Force) — beginner friendly&lt;/h3&gt;
&lt;p&gt;The &lt;strong&gt;classic military&lt;/strong&gt;. Standard infantry, tanks, helicopters, supertank (MBT). Balanced. Ideal intro campaign for learning.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Strengths&lt;/strong&gt;: versatile, all “classic” RTS units.
&lt;strong&gt;Weakness&lt;/strong&gt;: nothing exceptional, “neutral” style.&lt;/p&gt;
&lt;h3 id=&quot;tempest-dynasty--intermediate&quot;&gt;Tempest Dynasty — intermediate&lt;/h3&gt;
&lt;p&gt;The &lt;strong&gt;technologists&lt;/strong&gt;. Use storm energy (central element of the lore). Faster, more mobile units, but more expensive.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Strengths&lt;/strong&gt;: micro-management, constant harassment.
&lt;strong&gt;Weakness&lt;/strong&gt;: fragile if economy falters.&lt;/p&gt;
&lt;h3 id=&quot;veti-aliens--dlc&quot;&gt;Veti (aliens — DLC)&lt;/h3&gt;
&lt;p&gt;The &lt;strong&gt;aliens&lt;/strong&gt; come to exploit the storms. Units with teleportation, exotic technologies, unconventional combat.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Strengths&lt;/strong&gt;: surprise, impossible maneuvers for other factions.
&lt;strong&gt;Weakness&lt;/strong&gt;: high complexity, not for beginners.&lt;/p&gt;
&lt;h2 id=&quot;basic-strategies&quot;&gt;Basic strategies&lt;/h2&gt;
&lt;h3 id=&quot;opening-first-5-minutes&quot;&gt;Opening (first 5 minutes)&lt;/h3&gt;
&lt;ol&gt;
&lt;li&gt;&lt;strong&gt;2 harvesters&lt;/strong&gt; immediately on nearest crystal/tempest&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Barracks&lt;/strong&gt; + &lt;strong&gt;Production site&lt;/strong&gt; in parallel&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Infantry scout&lt;/strong&gt; to map the terrain&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Expand&lt;/strong&gt; to 2nd mine ASAP&lt;/li&gt;
&lt;/ol&gt;
&lt;h3 id=&quot;mid-game-5-15-min&quot;&gt;Mid-game (5-15 min)&lt;/h3&gt;
&lt;ol&gt;
&lt;li&gt;&lt;strong&gt;Tech up&lt;/strong&gt;: unlock tanks and aircraft&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Light harassment&lt;/strong&gt;: a few fast units in enemy economy&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Secondary base&lt;/strong&gt;: always have 2 economic points&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Response to enemy scouts&lt;/strong&gt;: if you see their tech, adapt yours&lt;/li&gt;
&lt;/ol&gt;
&lt;h3 id=&quot;end-game-15-min&quot;&gt;End-game (15+ min)&lt;/h3&gt;
&lt;ol&gt;
&lt;li&gt;&lt;strong&gt;Supertank + elite infantry&lt;/strong&gt; = main army&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Air force&lt;/strong&gt; for surgical strikes&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Stable economy&lt;/strong&gt; to replace losses&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Base destruction&lt;/strong&gt;: focus on production centers, not units&lt;/li&gt;
&lt;/ol&gt;
&lt;h2 id=&quot;popular-competitive-maps&quot;&gt;Popular competitive maps&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Tempest Pass&lt;/strong&gt; — balanced 1v1 map, classic&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Ruins of Eldoria&lt;/strong&gt; — multi-level elevation map&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Shattered Desert&lt;/strong&gt; — open 4v4, massive battles&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;The Storm Coast&lt;/strong&gt; — coastal map with light naval&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;pro-tips&quot;&gt;Pro tips&lt;/h2&gt;
&lt;h3 id=&quot;micro-management&quot;&gt;Micro-management&lt;/h3&gt;
&lt;p&gt;Unlike modern RTSes (AoE IV, StarCraft 2), Tempest Rising emphasizes &lt;strong&gt;macro&lt;/strong&gt; (overall management) &gt; micro. You can win without being a mouse virtuoso.&lt;/p&gt;
&lt;h3 id=&quot;constant-scouting&quot;&gt;Constant scouting&lt;/h3&gt;
&lt;p&gt;Info = victory. Keep 1-2 light units in permanent reconnaissance. Knowing enemy composition &gt; having the best army.&lt;/p&gt;
&lt;h3 id=&quot;dont-over-build&quot;&gt;Don’t over-build&lt;/h3&gt;
&lt;p&gt;Beginner mistake #1: building too many defensive structures. 3-4 turrets + 1 wall = enough. Money wasted on defense = less army.&lt;/p&gt;
&lt;h3 id=&quot;army-composition&quot;&gt;Army composition&lt;/h3&gt;
&lt;p&gt;Never mono-unit. Always: infantry (tank/harass) + vehicles (dps) + air/artillery (nuke). Specializations losing in 1v1 ranked.&lt;/p&gt;
&lt;h2 id=&quot;multiplayer-and-esports&quot;&gt;Multiplayer and esports&lt;/h2&gt;
&lt;p&gt;Competitive scene growing. First official tournaments (2024-2025) had modest prize pools (5-10k€) but growth is real. Active casters:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Tempest Caster Pro&lt;/strong&gt; (YouTube)&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;RTS Reborn&lt;/strong&gt; (Twitch)&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;CNCStream&lt;/strong&gt; C&amp;#x26;C community reborn on TR&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;mods-and-modding&quot;&gt;Mods and modding&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;Steam Workshop&lt;/strong&gt; is accessible but limited vs AoE / StarCraft 2. Some mods:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Balance Mod Community&lt;/strong&gt; — balance adjustments&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;New Maps Pack&lt;/strong&gt; — additional player-made maps&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Total Conversion: C&amp;#x26;C Nostalgia&lt;/strong&gt; — readapts Tempest to C&amp;#x26;C Tiberian Sun visual style&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;conclusion&quot;&gt;Conclusion&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;Tempest Rising&lt;/strong&gt; is &lt;strong&gt;exactly what RTS fans were waiting for&lt;/strong&gt; for 15 years. Not a revolution, but &lt;strong&gt;excellent execution&lt;/strong&gt; of classic RTS with modern graphics. If you loved C&amp;#x26;C, Red Alert or StarCraft 2, Tempest Rising should be in your library.&lt;/p&gt;
&lt;p&gt;For other RTSes, see our &lt;a href=&quot;/en/age-of-empires-4-complete-guide-civilizations-strategies-2026/&quot;&gt;Age of Empires IV guide&lt;/a&gt; and our &lt;a href=&quot;/en/best-pc-strategy-games-2026-top-10-ultimate-ranking/&quot;&gt;top 10 PC strategy games 2026&lt;/a&gt;.&lt;/p&gt;</content:encoded><category>rts</category></item></channel></rss>