<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>AoE 4 — After Strategy</title><description>Articles tagged &quot;AoE 4&quot; on After Strategy.</description><link>https://after-strategy.com/</link><language>en-us</language><item><title>AoE4 Raiders of the North out now: Vikings, Scots, and what Update 17.0 means for every player</title><link>https://after-strategy.com/en/aoe4-raiders-of-the-north-out-now-patch-17-2026/</link><guid isPermaLink="true">https://after-strategy.com/en/aoe4-raiders-of-the-north-out-now-patch-17-2026/</guid><description>Raiders of the North is out now at $19.99: two opposite civilizations, four co-op Crucible missions, and a free Update 17.0 for all Age of Empires 4 players.</description><pubDate>Thu, 29 Oct 2026 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;Raiders of the North doesn’t bring two similar civilizations. Vikings and Scots arrive with economies, timings, and strengths that are at opposite ends of the design spectrum. The DLC is out today, October 29, 2026, on PC, Xbox, and PS5 at $19.99.&lt;/p&gt;
&lt;h2 id=&quot;vikings-raid-economy-and-the-medieval-pivot&quot;&gt;Vikings: raid economy and the medieval pivot&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/aoe4-raiders-of-the-north-sortie-patch-17-2026/screenshot-1.webp&quot; alt=&quot;Viking warriors aboard a longship attacking a coastal village in Age of Empires IV&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/aoe4-raiders-of-the-north-sortie-patch-17-2026/screenshot-1-480w.webp 480w, /images/articles/aoe4-raiders-of-the-north-sortie-patch-17-2026/screenshot-1-800w.webp 800w, /images/articles/aoe4-raiders-of-the-north-sortie-patch-17-2026/screenshot-1.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;p&gt;The Viking core mechanic is the Longhouse, which produces villagers at reduced cost. Their economy scales faster than standard civilizations, freeing resources to fund continuous pressure rather than waiting for classic resource accumulation. Bondi infantry covers the early offensive push; the hardier Hirdman reinforces later engagements.&lt;/p&gt;
&lt;p&gt;The Saga system works as a series of choice-based quests: each completed Saga unlocks a military or economic bonus. Sacred Groves extend zone of influence without requiring direct military expansion. The Viking strength is adaptability: they open as Nordic raiders and end up with knights and militia crossbowmen in the advanced ages, without losing their early pressure.&lt;/p&gt;
&lt;p&gt;For players familiar with aggressive civilizations like the Mongols or the Rus, Vikings offer a recognizable register with distinct mechanics worth learning separately.&lt;/p&gt;
&lt;h2 id=&quot;scots-passive-defense-and-the-tactical-pivot&quot;&gt;Scots: passive defense and the tactical pivot&lt;/h2&gt;
&lt;p&gt;The Scots don’t need their villagers to actively manage food. Highland Cattle graze autonomously around Tower Houses, freeing villagers for other tasks. Fishponds round out this hybrid economy. The Scottish opening is slow by design.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/aoe4-raiders-of-the-north-sortie-patch-17-2026/screenshot-2.webp&quot; alt=&quot;View of the Scottish Mustering Hall and Highland or Lowland options in the Age of Empires IV interface&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/aoe4-raiders-of-the-north-sortie-patch-17-2026/screenshot-2-480w.webp 480w, /images/articles/aoe4-raiders-of-the-north-sortie-patch-17-2026/screenshot-2-800w.webp 800w, /images/articles/aoe4-raiders-of-the-north-sortie-patch-17-2026/screenshot-2.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;p&gt;The Mustering Hall is the central mechanism: during the game, the player chooses between Highland Reinforcements (mobile light infantry, difficult to surround) or Lowland Reinforcements (heavier guards suited to stabilized fronts). This binary choice creates a tactical pivot unique in AoE4. The Scottish infantry also sees through stealth forests, sharply reducing ambush risk in wooded terrain.&lt;/p&gt;
&lt;p&gt;Scots reward patience and active defense. Against Vikings, the challenge is surviving the Saga pressure while building a defensive position.&lt;/p&gt;
&lt;h2 id=&quot;crucible-co-op-missions-talent-tracks-and-new-biomes&quot;&gt;Crucible: co-op missions, Talent Tracks, and new biomes&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/aoe4-raiders-of-the-north-sortie-patch-17-2026/screenshot-3.webp&quot; alt=&quot;Map of a Crucible mission showing a Viking maritime raid on a coast defended by Scottish clans&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/aoe4-raiders-of-the-north-sortie-patch-17-2026/screenshot-3-480w.webp 480w, /images/articles/aoe4-raiders-of-the-north-sortie-patch-17-2026/screenshot-3-800w.webp 800w, /images/articles/aoe4-raiders-of-the-north-sortie-patch-17-2026/screenshot-3.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;p&gt;The four new Crucible missions draw on historical scenarios: Nordic maritime raids and civil war between Scottish clans. The mode now accepts two players in co-op — an addition directly tied to the northern content, where two-player raids against a structured defense fundamentally change the dynamic. Each civilization brings its own Talent Tracks, allowing investment in persistent skills from session to session. New Objectives, Boons, Perks, and Mutators expand the possible combinations.&lt;/p&gt;
&lt;p&gt;The two new biomes — Scottish Heathland and Tundra Summer — change the visual reading of maps and expansion constraints.&lt;/p&gt;
&lt;h2 id=&quot;update-170-free-for-everyone-but-watch-your-replays&quot;&gt;Update 17.0: free for everyone, but watch your replays&lt;/h2&gt;
&lt;p&gt;Update 17.0 ships alongside the DLC and applies to all players at no extra cost. It brings quality-of-life improvements and targeted balance adjustments for existing civilizations. One important note: saves and replays from previous versions are no longer readable after this update. Finish any saved games and watch the replays you care about before installing: exporting a file will not make it loadable afterwards.&lt;/p&gt;
&lt;h2 id=&quot;what-to-watch-from-here&quot;&gt;What to watch from here&lt;/h2&gt;
&lt;p&gt;Raiders of the North costs $19.99 and requires Age of Empires IV: Anniversary Edition. The gap in design between Vikings (early pressure, raid economy) and Scots (passive defense, mid-game pivot) makes them two distinct civilizations to learn, not two variants of the same theme. The Crucible co-op is what should bring back players who haven’t launched AoE4 since summer — that’s where the content earns its place for two.&lt;/p&gt;
&lt;p&gt;Watch for: Viking balance after the first weeks of ladder play. A Longhouse generating free villagers too early could trigger a fast corrective patch.&lt;/p&gt;
&lt;p&gt;Sources: &lt;a href=&quot;https://www.ageofempires.com/news/age-of-empires-iv-update-17-0/&quot;&gt;ageofempires.com&lt;/a&gt; — &lt;a href=&quot;https://www.notebookcheck.net/Age-of-Empires-4-Raiders-of-the-North-is-set-for-October-29.1432160.0.html&quot;&gt;Notebookcheck&lt;/a&gt;&lt;/p&gt;
&lt;h2 id=&quot;further-reading&quot;&gt;Further reading&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;/en/jeux/age-of-empires-4/&quot;&gt;All Age of Empires 4 articles&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;/en/age-of-empires-4-raiders-of-the-north-vikings-scots-guide-2026/&quot;&gt;AoE4 Raiders of the North: what Vikings and Scots actually change&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</content:encoded><category>rts</category></item><item><title>Age of Empires 4: Raiders of the North — Vikings &amp; Scots Confirmed for Fall 2026</title><link>https://after-strategy.com/en/age-of-empires-4-raiders-of-the-north-expansion-2026/</link><guid isPermaLink="true">https://after-strategy.com/en/age-of-empires-4-raiders-of-the-north-expansion-2026/</guid><description>Microsoft reveals Raiders of the North for AoE4: Vikings and Scots civilizations, 4 new co-op Crucible missions, and PS5 debut — arriving Fall 2026.</description><pubDate>Sat, 13 Jun 2026 00:00:00 GMT</pubDate><content:encoded>&lt;h2 id=&quot;two-new-civilizations-unveiled-at-xbox-games-showcase-2026&quot;&gt;Two New Civilizations Unveiled at Xbox Games Showcase 2026&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/age-of-empires-4-raiders-of-the-north-annonce-2026/screenshot-1.webp&quot; alt=&quot;Age of Empires 4 official screenshot illustrating the article 1&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/age-of-empires-4-raiders-of-the-north-annonce-2026/screenshot-1-480w.webp 480w, /images/articles/age-of-empires-4-raiders-of-the-north-annonce-2026/screenshot-1-800w.webp 800w, /images/articles/age-of-empires-4-raiders-of-the-north-annonce-2026/screenshot-1.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;p&gt;Microsoft and World’s Edge made one of the bigger strategy game announcements at the &lt;strong&gt;Xbox Games Showcase on June 7, 2026&lt;/strong&gt;: &lt;strong&gt;Raiders of the North&lt;/strong&gt;, the next major expansion for Age of Empires IV. The expansion brings two brand-new civilizations — the &lt;strong&gt;Vikings&lt;/strong&gt; and the &lt;strong&gt;Scots&lt;/strong&gt; — along with four new co-op Crucible missions and northern biomes.&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;2 new civilizations&lt;/strong&gt;: Vikings and Scots, each with unique core mechanics&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Expanded Crucible mode&lt;/strong&gt;: 4 new missions playable solo or in 2-player co-op&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;PS5 debut&lt;/strong&gt;: the first AoE IV expansion to launch on PlayStation 5&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Fall 2026&lt;/strong&gt;: confirmed release window for PC, Xbox, and PlayStation 5&lt;/li&gt;
&lt;/ul&gt;
&lt;h3 id=&quot;table-of-contents&quot;&gt;Table of Contents&lt;/h3&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;#vikings&quot;&gt;Vikings: Raids, Longhouses and Heroic Sagas&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;#scots&quot;&gt;Scots: Clan Warfare and Highland Resilience&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;#crucible&quot;&gt;Crucible Mode: 4 New Co-op Missions&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;#release&quot;&gt;Platforms and Release Date&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;h3 id=&quot;vikings&quot;&gt;Vikings: Raids, Longhouses and Heroic Sagas&lt;/h3&gt;
&lt;p&gt;The Vikings arrive as a mobile, raid-focused civilization built for aggressive early play. Their economy revolves around the &lt;strong&gt;Longhouse&lt;/strong&gt;, a central building that boosts resource production in the early game. On the battlefield, fast infantry and &lt;strong&gt;early naval dominance&lt;/strong&gt; let them press advantages from the first minutes.&lt;/p&gt;
&lt;p&gt;The Vikings’ signature mechanic is the &lt;strong&gt;Sagas system&lt;/strong&gt;: by achieving heroic deeds — ambush victories, razing enemy buildings, territorial conquests — your civilization unlocks permanent narrative bonuses that reward aggressive, mobile play. It’s a flavor-first system that fits the franchise’s historical storytelling approach perfectly.&lt;/p&gt;
&lt;h3 id=&quot;scots&quot;&gt;Scots: Clan Warfare and Highland Resilience&lt;/h3&gt;
&lt;p&gt;The Scottish civilization is built around &lt;strong&gt;internal clan fractures&lt;/strong&gt; and resilience. Well-suited to difficult terrain, the Scots should excel on maps featuring dense forests and highland geography. Their Crucible missions center on a &lt;strong&gt;civil war between clans&lt;/strong&gt;, delivering a more narrative experience than standard scenarios.&lt;/p&gt;
&lt;p&gt;The expansion also introduces two new &lt;strong&gt;northern biomes&lt;/strong&gt; inspired by the Highlands and northern coastlines, expanding the map pool for the entire game.&lt;/p&gt;
&lt;h3 id=&quot;crucible&quot;&gt;Crucible Mode: 4 New Co-op Missions&lt;/h3&gt;
&lt;p&gt;The Crucible mode gets &lt;strong&gt;4 new missions&lt;/strong&gt; themed around Raiders of the North — including Viking maritime raids and a Scottish clan fragmentation scenario. All four are playable in &lt;strong&gt;two-player co-op&lt;/strong&gt;, with civilization-specific Objectives, Boons, Mutators, and Talent Tracks.&lt;/p&gt;
&lt;p&gt;Relic Entertainment is clearly doubling down on Crucible as a semi-narrative, high-replayability mode that sits alongside competitive multiplayer.&lt;/p&gt;
&lt;h3 id=&quot;release&quot;&gt;Platforms and Release Date&lt;/h3&gt;
&lt;p&gt;Raiders of the North is expected in &lt;strong&gt;Fall 2026 (Q4 2026)&lt;/strong&gt; on:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;PC&lt;/strong&gt;: Steam and Microsoft Store&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Xbox Series X|S&lt;/strong&gt; and Xbox One&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;PlayStation 5&lt;/strong&gt; — a first for any AoE IV expansion&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;No price has been announced yet. The expansion will be available as part of Age of Empires IV: Anniversary Edition, already on all these platforms.&lt;/p&gt;
&lt;p&gt;Get ready for Raiders of the North with our &lt;a href=&quot;/en/age-of-empires-4-complete-guide-civilizations-strategies-2026/&quot;&gt;complete Age of Empires 4 civilization guide&lt;/a&gt; and our &lt;a href=&quot;/en/age-of-empires-4-yue-feis-legacy-jin-dynasty-guide-2026/&quot;&gt;Yue Fei’s Legacy DLC breakdown&lt;/a&gt;.&lt;/p&gt;
&lt;h2 id=&quot;sources&quot;&gt;Sources&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;https://store.steampowered.com/app/1466860/Age_of_Empires_IV_Anniversary_Edition/&quot;&gt;Official Steam page for Age of Empires 4&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://www.ageofempires.com/games/aoeiv/&quot;&gt;Official Age of Empires 4 website&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</content:encoded><category>rts</category></item><item><title>Age of Empires 4 Yue Fei&apos;s Legacy: Complete Jin Dynasty Guide</title><link>https://after-strategy.com/en/age-of-empires-4-yue-feis-legacy-jin-dynasty-guide-2026/</link><guid isPermaLink="true">https://after-strategy.com/en/age-of-empires-4-yue-feis-legacy-jin-dynasty-guide-2026/</guid><description>Released May 7, 2026, Yue Fei&apos;s Legacy adds the Jin Dynasty to AoE4: heavy cavalry, mounted grenadiers, mobile economy, and an 8-mission campaign.</description><pubDate>Tue, 12 May 2026 00:00:00 GMT</pubDate><content:encoded>&lt;h2 id=&quot;yue-feis-legacy--a-new-strategic-chapter-for-aoe4&quot;&gt;Yue Fei’s Legacy — A New Strategic Chapter for AoE4&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/age-of-empires-4-yue-fei-legacy-guide-jin-dynasty-2026/screenshot-1.webp&quot; alt=&quot;Age of Empires 4 official screenshot illustrating the article 1&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/age-of-empires-4-yue-fei-legacy-guide-jin-dynasty-2026/screenshot-1-480w.webp 480w, /images/articles/age-of-empires-4-yue-fei-legacy-guide-jin-dynasty-2026/screenshot-1-800w.webp 800w, /images/articles/age-of-empires-4-yue-fei-legacy-guide-jin-dynasty-2026/screenshot-1.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;p&gt;Released on &lt;strong&gt;May 7, 2026&lt;/strong&gt; on Steam, Microsoft Store, Xbox, and PlayStation 5, &lt;strong&gt;Age of Empires 4: Yue Fei’s Legacy&lt;/strong&gt; is the most ambitious DLC World’s Edge Studio has delivered since &lt;em&gt;Dynasties of the East&lt;/em&gt;. It brings a brand-new civilization — the &lt;strong&gt;Jin Dynasty&lt;/strong&gt; — along with an eight-mission campaign, two new biomes, and four new maps. Here is everything you need to know to command this iron-and-gunpowder powerhouse.&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;DLC&lt;/strong&gt;: Yue Fei’s Legacy — available on Steam, Microsoft Store, Xbox, PS5&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;New civilization&lt;/strong&gt;: Jin Dynasty (cavalry + gunpowder siege)&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Campaign&lt;/strong&gt;: 8 missions set during the 12th-century Song-Jin Wars&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Bonus content&lt;/strong&gt;: 4 maps + 2 biomes (available to all players)&lt;/li&gt;
&lt;/ul&gt;
&lt;h3 id=&quot;table-of-contents&quot;&gt;Table of Contents&lt;/h3&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/age-of-empires-4-yue-fei-legacy-guide-jin-dynasty-2026/screenshot-2.webp&quot; alt=&quot;Age of Empires 4 official screenshot illustrating the article 2&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/age-of-empires-4-yue-fei-legacy-guide-jin-dynasty-2026/screenshot-2-480w.webp 480w, /images/articles/age-of-empires-4-yue-fei-legacy-guide-jin-dynasty-2026/screenshot-2-800w.webp 800w, /images/articles/age-of-empires-4-yue-fei-legacy-guide-jin-dynasty-2026/screenshot-2.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;#h-campaign&quot;&gt;Campaign: Yue Fei vs. the Jin Invaders&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;#h-jin-dynasty&quot;&gt;Jin Dynasty: Strengths and Weaknesses&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;#h-units&quot;&gt;Unique Jin Units: Tactical Guide&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;#h-economy&quot;&gt;Mobile Economy: Mounted Villagers and Emissaries&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;#h-maps&quot;&gt;New Maps and Biomes&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;#h-verdict&quot;&gt;Verdict&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;h3 id=&quot;h-campaign&quot;&gt;Campaign — Yue Fei, Legendary General of Medieval China&lt;/h3&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/age-of-empires-4-yue-fei-legacy-guide-jin-dynasty-2026/screenshot-3.webp&quot; alt=&quot;Age of Empires 4 official screenshot illustrating the article 3&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/age-of-empires-4-yue-fei-legacy-guide-jin-dynasty-2026/screenshot-3-480w.webp 480w, /images/articles/age-of-empires-4-yue-fei-legacy-guide-jin-dynasty-2026/screenshot-3-800w.webp 800w, /images/articles/age-of-empires-4-yue-fei-legacy-guide-jin-dynasty-2026/screenshot-3.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;p&gt;The campaign unfolds during the &lt;strong&gt;12th-century Song-Jin Wars&lt;/strong&gt;. You follow General &lt;strong&gt;Yue Fei&lt;/strong&gt;, one of medieval China’s most celebrated military figures, and Admiral &lt;strong&gt;Han Shizhong&lt;/strong&gt;, commander of the Song naval forces. The goal: protect the Song Dynasty’s heir from Jin invaders pushing down from the north.&lt;/p&gt;
&lt;p&gt;Across eight well-paced missions, the story alternates between open-field offensives, key position defenses, and naval battles on major rivers. World’s Edge Studio put real care into the presentation: animated historical illustrations, Mandarin voice acting, and period documents woven into cutscenes. It is the most narrative campaign AoE4 has ever offered.&lt;/p&gt;
&lt;p&gt;Difficulty scaling is well done — veterans will find a real challenge on &lt;em&gt;Hard&lt;/em&gt;, while newcomers can progress comfortably on &lt;em&gt;Normal&lt;/em&gt; thanks to generous checkpoints.&lt;/p&gt;
&lt;h3 id=&quot;h-jin-dynasty&quot;&gt;Jin Dynasty — Iron, Gunpowder, and Cavalry&lt;/h3&gt;
&lt;p&gt;Historically descended from the Jurchen people of Manchuria, the &lt;strong&gt;Jin Dynasty&lt;/strong&gt; plays unlike any base-game civilization: a &lt;strong&gt;hyper-mobile nomadic economy&lt;/strong&gt; paired with fast-striking cavalry and gunpowder siege machines.&lt;/p&gt;
&lt;p&gt;Their tactical philosophy: expand fast, secure resources before your opponent, then crush with elite cavalry-gunpowder combinations.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Strengths:&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Mounted Villagers&lt;/strong&gt;: move twice as fast as standard villagers&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Emissaries&lt;/strong&gt;: generate passive gold income via Tributary States&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Meng’an Mouke keeps&lt;/strong&gt;: autonomous fortifications that train units without micromanagement&lt;/li&gt;
&lt;li&gt;Some of the strongest heavy cavalry in the game&lt;/li&gt;
&lt;li&gt;Versatile gunpowder artillery (ranged + area damage)&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;strong&gt;Weaknesses:&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;High resource cost for elite units&lt;/li&gt;
&lt;li&gt;Less effective against dense defensive infantry blocks&lt;/li&gt;
&lt;li&gt;Steeper learning curve than most civilizations&lt;/li&gt;
&lt;/ul&gt;
&lt;h3 id=&quot;h-units&quot;&gt;Unique Jin Units: Tactical Guide&lt;/h3&gt;
&lt;p&gt;Four exclusive units define the Jin Dynasty’s military identity:&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Iron Pagoda&lt;/strong&gt;
The Jin’s signature heavy cavalry. Exceptionally durable, it tears through light infantry and archers. Its charge ability deals bonus damage at the start of an engagement. Counter with spearmen and anti-cavalry weapons.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Mounted Grenadiers&lt;/strong&gt;
Cavalry equipped with gunpowder weapons capable of attacking at range while remaining in motion. Ideal for harassing static enemy lines and destroying grouped archers. Fragile in direct melee — never expose them without an escort.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Eruptors&lt;/strong&gt;
Infantry wielding fire lances that project burning oil. Devastating against buildings and slow-moving formations. Their short range leaves them exposed in open terrain.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Bed Crossbow&lt;/strong&gt;
Long-range siege weapon. Perfect for holding chokepoints or dismantling enemy fortifications at a safe distance. Slow and cumbersome — protect it at all times.&lt;/p&gt;
&lt;h3 id=&quot;h-economy&quot;&gt;Mobile Economy — The Jin’s Core Advantage&lt;/h3&gt;
&lt;p&gt;The Jin Dynasty’s economic system is its defining feature. &lt;strong&gt;Mounted Villagers&lt;/strong&gt; move twice as fast as standard ones, enabling you to reach exposed resources before your opponent and reposition your economy as the front shifts throughout the game.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Emissaries&lt;/strong&gt; can be dispatched to neutral villages to establish &lt;strong&gt;Tributary States&lt;/strong&gt;: once set up, these positions generate a passive gold income without requiring additional buildings. A mechanic that rewards active territorial control.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Meng’an Mouke keeps&lt;/strong&gt; — an advanced variant of the watchtower — can autonomously produce units, freeing you from micromanaging flanks so you can focus on directing the main battle. A meaningful difference in multi-front scenarios.&lt;/p&gt;
&lt;h3 id=&quot;h-maps&quot;&gt;New Maps and Biomes&lt;/h3&gt;
&lt;p&gt;The DLC includes &lt;strong&gt;four new maps&lt;/strong&gt; designed to showcase the Jin Dynasty’s strengths and evoke northern Chinese geography: navigable rivers, open steppes that favor cavalry, and mountain passes ideal for Bed Crossbows. All maps are available in skirmish and multiplayer.&lt;/p&gt;
&lt;p&gt;Two new &lt;strong&gt;biomes&lt;/strong&gt; — snowy steppe and fertile plain — enhance the visual experience of every match, even for players who have not purchased the DLC. A genuinely generous addition.&lt;/p&gt;
&lt;h3 id=&quot;h-verdict&quot;&gt;Verdict — A Solid DLC Still Finding Its Footing&lt;/h3&gt;
&lt;p&gt;At launch, &lt;em&gt;Yue Fei’s Legacy&lt;/em&gt; sat at &lt;strong&gt;51% positive reviews&lt;/strong&gt; on Steam across roughly 170 ratings. Most criticism centers on value for money compared to &lt;em&gt;Dynasties of the East&lt;/em&gt;. That debate is fair.&lt;/p&gt;
&lt;p&gt;That said, for players seeking &lt;strong&gt;a technically distinct and narratively rich civilization&lt;/strong&gt;, the Jin Dynasty is one of the most original additions AoE4 has ever received. Its mobile economy and cavalry-gunpowder combinations unlock a genuinely new way to play. The campaign, well-built and historically grounded, is enough on its own to justify the purchase for solo players.&lt;/p&gt;
&lt;p&gt;To deepen your understanding of all available civilizations, check out our &lt;strong&gt;&lt;a href=&quot;/en/age-of-empires-4-complete-guide-civilizations-strategies-2026/&quot;&gt;complete Age of Empires 4 civilization guide&lt;/a&gt;&lt;/strong&gt;.&lt;/p&gt;
&lt;h2 id=&quot;sources&quot;&gt;Sources&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;https://store.steampowered.com/app/1466860/Age_of_Empires_IV_Anniversary_Edition/&quot;&gt;Official Steam page for Age of Empires 4&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://www.ageofempires.com/games/aoeiv/&quot;&gt;Official Age of Empires 4 website&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</content:encoded><category>rts</category></item><item><title>Age of Empires IV: Complete Guide Civilizations &amp; Strategies 2026</title><link>https://after-strategy.com/en/age-of-empires-4-complete-guide-civilizations-strategies-2026/</link><guid isPermaLink="true">https://after-strategy.com/en/age-of-empires-4-complete-guide-civilizations-strategies-2026/</guid><description>Complete 2026 Age of Empires IV guide: all civilizations, best starting builds, multiplayer strategies, mods, tips to climb the ranked ladder.</description><pubDate>Sun, 01 Mar 2026 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;&lt;strong&gt;Age of Empires IV&lt;/strong&gt;, released in 2021 by Relic + World’s Edge for Microsoft, resurrected the Age of Empires franchise after 16 years of silence. In 2026, it’s &lt;strong&gt;one of the best living classical RTS&lt;/strong&gt; with an active competitive scene and regular content. Here’s the complete guide.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/age-of-empires-4-complete-guide-civilizations-strategies-2026/cover.webp&quot; alt=&quot;Age of Empires 4 medieval base with villagers, buildings and army&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;800&quot; height=&quot;450&quot; srcset=&quot;/images/articles/age-of-empires-4-complete-guide-civilizations-strategies-2026/cover-480w.webp 480w, /images/articles/age-of-empires-4-complete-guide-civilizations-strategies-2026/cover.webp 800w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/age-of-empires-4-complete-guide-civilizations-strategies-2026/screenshot-1.webp&quot; alt=&quot;Age Of Empires 4 official screenshot showing a monument dedicated to Joan of Arc 1&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/age-of-empires-4-complete-guide-civilizations-strategies-2026/screenshot-1-480w.webp 480w, /images/articles/age-of-empires-4-complete-guide-civilizations-strategies-2026/screenshot-1-800w.webp 800w, /images/articles/age-of-empires-4-complete-guide-civilizations-strategies-2026/screenshot-1.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/age-of-empires-4-complete-guide-civilizations-strategies-2026/screenshot-2.webp&quot; alt=&quot;Age of Empires 4 — official in-game screenshot&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;800&quot; height=&quot;450&quot; srcset=&quot;/images/articles/age-of-empires-4-complete-guide-civilizations-strategies-2026/screenshot-2-480w.webp 480w, /images/articles/age-of-empires-4-complete-guide-civilizations-strategies-2026/screenshot-2.webp 800w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;
Watch the official trailer:&lt;/p&gt;
&lt;a class=&quot;yt-facade&quot; href=&quot;https://www.youtube.com/watch?v=aRmFBjHxCBk&quot; data-yt=&quot;aRmFBjHxCBk&quot; data-title=&quot;YouTube video&quot; aria-label=&quot;Play the video on YouTube&quot;&gt;&lt;img src=&quot;https://i.ytimg.com/vi/aRmFBjHxCBk/hqdefault.jpg&quot; alt=&quot;&quot; width=&quot;480&quot; height=&quot;360&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot;&gt;&lt;span class=&quot;yt-facade__play&quot; aria-hidden=&quot;true&quot;&gt;&lt;/span&gt;&lt;/a&gt;
&lt;h2 id=&quot;why-play-age-of-empires-iv-in-2026&quot;&gt;Why play Age of Empires IV in 2026&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;14 unique civilizations&lt;/strong&gt; with radically different mechanics&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;4 narrative campaigns&lt;/strong&gt; (documentary + live-action, History Channel vibe)&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Active multiplayer&lt;/strong&gt;: 1v1 ladder, team games, regular esports tournaments&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Regular patches&lt;/strong&gt;: Microsoft continues investing with new content yearly&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Accessible interface&lt;/strong&gt;: friendlier approach than StarCraft 2 or AoE 2 DE&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;the-14-aoe4-civilizations&quot;&gt;The 14 AoE4 civilizations&lt;/h2&gt;
&lt;h3 id=&quot;vanilla-civilizations&quot;&gt;“Vanilla” civilizations&lt;/h3&gt;
&lt;div class=&quot;my-6 overflow-x-auto&quot;&gt;








































&lt;table&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Civilization&lt;/th&gt;&lt;th&gt;Gameplay&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;strong&gt;English&lt;/strong&gt;&lt;/td&gt;&lt;td&gt;Defense, long-range archers, solid economy — beginner friendly&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;strong&gt;French&lt;/strong&gt;&lt;/td&gt;&lt;td&gt;Smooth economy, heavy cavalry, fast feudal age&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;strong&gt;Holy Roman Empire (HRE)&lt;/strong&gt;&lt;/td&gt;&lt;td&gt;Prayer, prelates, varied infantry&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;strong&gt;Rus&lt;/strong&gt;&lt;/td&gt;&lt;td&gt;Hunt bounties, alternative economy, late but powerful outputs&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;strong&gt;Chinese&lt;/strong&gt;&lt;/td&gt;&lt;td&gt;Multiple dynasties, strategic depth, varied roster&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;strong&gt;Mongols&lt;/strong&gt;&lt;/td&gt;&lt;td&gt;Nomads, no fixed villages, devastating cavalry raids&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;strong&gt;Abbasid&lt;/strong&gt;&lt;/td&gt;&lt;td&gt;House of Wisdom, tech bonuses&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;strong&gt;Delhi&lt;/strong&gt;&lt;/td&gt;&lt;td&gt;Free but slow research, elephants&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;
&lt;h3 id=&quot;dlc-civilizations&quot;&gt;DLC civilizations&lt;/h3&gt;
&lt;div class=&quot;my-6 overflow-x-auto&quot;&gt;
































&lt;table&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Civilization&lt;/th&gt;&lt;th&gt;Specialty&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;strong&gt;Byzantines&lt;/strong&gt; (The Return of Rome DLC)&lt;/td&gt;&lt;td&gt;Byzantine culture, cataphracts, mercenaries&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;strong&gt;Japanese&lt;/strong&gt;&lt;/td&gt;&lt;td&gt;Samurai, balanced economy, bakufus&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;strong&gt;Ottomans&lt;/strong&gt;&lt;/td&gt;&lt;td&gt;Viziers, Topkapi, devastating siege&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;strong&gt;Malians&lt;/strong&gt;&lt;/td&gt;&lt;td&gt;Archipelago, naval, tropical variants&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;strong&gt;Jeanne d’Arc&lt;/strong&gt;&lt;/td&gt;&lt;td&gt;French alternative campaign&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;strong&gt;Order of the Dragon&lt;/strong&gt;&lt;/td&gt;&lt;td&gt;Romania / Vlad Dracul, vampires (fantastic)&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;
&lt;h2 id=&quot;strategies-to-climb-the-ladder&quot;&gt;Strategies to climb the ladder&lt;/h2&gt;
&lt;h3 id=&quot;build-orders-by-civilization&quot;&gt;Build orders by civilization&lt;/h3&gt;
&lt;p&gt;&lt;strong&gt;English (beginner)&lt;/strong&gt;:&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;6 villagers → wood&lt;/li&gt;
&lt;li&gt;4 villagers → food (sheep then farms)&lt;/li&gt;
&lt;li&gt;Feudal Age around 3:30&lt;/li&gt;
&lt;li&gt;Archer + militia production&lt;/li&gt;
&lt;li&gt;Defense + economic boom until castle age&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;&lt;strong&gt;French (intermediate)&lt;/strong&gt;:&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;Focus on smooth economy&lt;/li&gt;
&lt;li&gt;Feudal Age around 3:00 (bonus)&lt;/li&gt;
&lt;li&gt;Rush light cavalry then knights&lt;/li&gt;
&lt;li&gt;Sieges in castle&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;&lt;strong&gt;Mongols (advanced)&lt;/strong&gt;:&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;No fixed villages — mobile nomadic&lt;/li&gt;
&lt;li&gt;Ultra-fast feudal age&lt;/li&gt;
&lt;li&gt;Constant cavalry raids&lt;/li&gt;
&lt;li&gt;Khan buffs&lt;/li&gt;
&lt;/ol&gt;
&lt;h3 id=&quot;the-3-ages-and-their-timings&quot;&gt;The 3 ages and their timings&lt;/h3&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Dark Age (start)&lt;/strong&gt;: 1:00 - 3:00 — exploration, economy&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Feudal Age&lt;/strong&gt;: 3:00 - 8:00 — first army, first raids&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Castle Age&lt;/strong&gt;: 8:00 - 15:00 — heavy cavalry, unique units&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Imperial Age&lt;/strong&gt;: 15:00+ — final tech, siege, imperial army&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;aoe4-competitive-multiplayer&quot;&gt;AoE4 competitive multiplayer&lt;/h2&gt;
&lt;h3 id=&quot;1v1-ranked&quot;&gt;1v1 ranked&lt;/h3&gt;
&lt;p&gt;The purest mode. Aim for:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Gold ladder&lt;/strong&gt; (top 20%): optimal build orders + correct micro&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Conqueror&lt;/strong&gt; (top 1%): meta game, counter-strategies, perfect execution&lt;/li&gt;
&lt;/ul&gt;
&lt;h3 id=&quot;team-games&quot;&gt;Team games&lt;/h3&gt;
&lt;p&gt;4v4 remains the most fun mode. Less meta, more creativity.&lt;/p&gt;
&lt;h3 id=&quot;tournaments&quot;&gt;Tournaments&lt;/h3&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Red Bull Wololo&lt;/strong&gt;: the major AoE4 esports tournament&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Nili Invitational&lt;/strong&gt;: between community casters&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Community tournaments&lt;/strong&gt;: signed up directly via Discord servers&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;best-aoe4-streamers-to-follow&quot;&gt;Best AoE4 streamers to follow&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Beastyqt&lt;/strong&gt; — caster and top player&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Nili_AoE&lt;/strong&gt; — historical AoE caster&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Aussie Drongo&lt;/strong&gt; — educational streamer&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;ModriDoesStuff&lt;/strong&gt; — beginner guides&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;aoe4-mods-and-tools&quot;&gt;AoE4 mods and tools&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Advanced Game Settings&lt;/strong&gt; — more lobby options&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Custom Maps&lt;/strong&gt; — via the built-in Mod Centre&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Better Balanced Mod&lt;/strong&gt; — gameplay rebalances&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;conclusion&quot;&gt;Conclusion&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;Age of Empires IV&lt;/strong&gt; is, in 2026, &lt;strong&gt;the best modern classical RTS&lt;/strong&gt;. With 14 unique civilizations, a quality narrative campaign and an active competitive scene, it offers &lt;strong&gt;years of content&lt;/strong&gt; for a reasonable price.&lt;/p&gt;
&lt;p&gt;For more RTS options, see our &lt;a href=&quot;/en/best-pc-strategy-games-2026-top-10-ultimate-ranking/&quot;&gt;top 10 PC strategy games 2026&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;If you also play the older game, our report on &lt;a href=&quot;/en/age-of-empires-3-de-baltic-powers-danes-poles-2026/&quot;&gt;the AoE3 DE Baltic Powers release with the Danes and Poles&lt;/a&gt; covers the latest content.&lt;/p&gt;
&lt;h2 id=&quot;sources&quot;&gt;Sources&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;https://store.steampowered.com/app/1466860/Age_of_Empires_IV_Anniversary_Edition/&quot;&gt;Official Steam page for Age of Empires 4&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://www.ageofempires.com/games/aoeiv/&quot;&gt;Official Age of Empires 4 website&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</content:encoded><category>rts</category></item></channel></rss>