<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Arknights Endfield — After Strategy</title><description>Articles tagged &quot;Arknights Endfield&quot; on After Strategy.</description><link>https://after-strategy.com/</link><language>en-us</language><item><title>Arknights: Endfield operators: building a team without a tier list</title><link>https://after-strategy.com/en/arknights-endfield-essential-operators-guide-2026/</link><guid isPermaLink="true">https://after-strategy.com/en/arknights-endfield-essential-operators-guide-2026/</guid><description>Rather than a quickly outdated tier list, learn to choose Arknights: Endfield operators by their tags, reactions and place in the rotation.</description><pubDate>Fri, 23 Jan 2026 00:00:00 GMT</pubDate><content:encoded>&lt;h2 id=&quot;a-tier-list-ages-faster-than-your-account&quot;&gt;A tier list ages faster than your account&lt;/h2&gt;
&lt;p&gt;The old version of this page ranked “Operator A” to “Operator J”. These characters do not exist. Beyond the obvious error, this fake list revealed a deeper problem: presenting operators as a universal scale does not match how Arknights: Endfield works.&lt;/p&gt;
&lt;p&gt;The official roster has grown again with &lt;strong&gt;Arcane&lt;/strong&gt; and &lt;strong&gt;Liino&lt;/strong&gt; in Homecoming — the operator page now lists 31 entries as of July 28, 2026. Each addition can shift synergies, but it does not automatically make already built characters useless: Ardelia, Ember or Lifeng keep their place as long as their reaction loop still works. The right decision depends on what your team prepares, consumes and protects.&lt;/p&gt;
&lt;p&gt;In practice, the operators you already own decide more than any banner: a four-member rotation you understand beats a roster of impressive names you cannot pilot.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/decouvrez-les-operateurs-essentiels-darknights-endfield/screenshot-1.webp&quot; alt=&quot;Arknights: Endfield — official screenshot showing the game interface (1)&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/decouvrez-les-operateurs-essentiels-darknights-endfield/screenshot-1-480w.webp 480w, /images/articles/decouvrez-les-operateurs-essentiels-darknights-endfield/screenshot-1-800w.webp 800w, /images/articles/decouvrez-les-operateurs-essentiels-darknights-endfield/screenshot-1.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;start-with-tags-not-stars&quot;&gt;Start with tags, not stars&lt;/h2&gt;
&lt;p&gt;Endfield displays &lt;strong&gt;operator tags&lt;/strong&gt; summarizing their combat characteristics. It is the first filter to use. Look for applied effects, combo conditions and defensive tools before comparing raw values.&lt;/p&gt;
&lt;p&gt;A four-member team must cover a coherent sequence:&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;create a physical or Arts alteration;&lt;/li&gt;
&lt;li&gt;amplify it or add charges;&lt;/li&gt;
&lt;li&gt;consume the state in a favorable window;&lt;/li&gt;
&lt;li&gt;keep enough control or support to restart.&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;A very powerful operator isolated from this chain can slow the whole team. Conversely, a less rare character can become decisive if it provides exactly the missing trigger.&lt;/p&gt;
&lt;p&gt;Our &lt;a href=&quot;/en/arknights-endfield-combat-reactions-combos-analysis-2026/&quot;&gt;combat system explanation&lt;/a&gt; details Vulnerable charges and Arts reactions. It is better to master this vocabulary before deciding that an account “lacks damage”.&lt;/p&gt;
&lt;h2 id=&quot;the-four-questions-to-ask-before-investing&quot;&gt;The four questions to ask before investing&lt;/h2&gt;
&lt;h3 id=&quot;what-state-does-this-operator-apply&quot;&gt;What state does this operator apply?&lt;/h3&gt;
&lt;p&gt;Note the exact alteration and how often the kit can produce it. An impressive skill does not help a physical composition if it opens an Arts reaction no one else exploits.&lt;/p&gt;
&lt;h3 id=&quot;who-benefits-from-this-state&quot;&gt;Who benefits from this state?&lt;/h3&gt;
&lt;p&gt;Look for a consumer already present in your roster. If the new character requires two partners you do not own, their real cost far exceeds their own investment.&lt;/p&gt;
&lt;h3 id=&quot;what-does-it-replace&quot;&gt;What does it replace?&lt;/h3&gt;
&lt;p&gt;Compare the role, not the rarity. A new operator filling the same function as an already leveled character may improve the numbers without unlocking a new strategy. One covering a structural weakness brings more.&lt;/p&gt;
&lt;h3 id=&quot;can-you-test-its-rotation&quot;&gt;Can you test its rotation?&lt;/h3&gt;
&lt;p&gt;5 and 6 star operators have official training stages. Use them to observe the timing, the range and the condition of combos. A smooth animation in a video does not tell whether the character fits naturally into your team.&lt;/p&gt;
&lt;h2 id=&quot;read-the-banners-without-giving-in-to-urgency&quot;&gt;Read the banners without giving in to urgency&lt;/h2&gt;
&lt;p&gt;Homecoming organizes successive recruitments around Arcane then Liino. The calendar creates artificial pressure: deciding before a period ends. This urgency must not replace account analysis.&lt;/p&gt;
&lt;p&gt;Before spending, write the targeted rotation in four lines. If you cannot name the initiator, the amplifier, the trigger and the stabilizer, the banner will probably not solve the problem. It will only add a new option to evaluate.&lt;/p&gt;
&lt;p&gt;The launch version also introduced useful tools: compatible weapon recommendations, operator tutorials and the ability to view teams used by other players. These are starting points, not orders. A copied composition stays opaque as long as you do not understand why each skill fires at that moment.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/decouvrez-les-operateurs-essentiels-darknights-endfield/screenshot-2.webp&quot; alt=&quot;Arknights: Endfield — official screenshot showing the game interface (2)&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/decouvrez-les-operateurs-essentiels-darknights-endfield/screenshot-2-480w.webp 480w, /images/articles/decouvrez-les-operateurs-essentiels-darknights-endfield/screenshot-2-800w.webp 800w, /images/articles/decouvrez-les-operateurs-essentiels-darknights-endfield/screenshot-2.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;a-simple-method-for-your-current-roster&quot;&gt;A simple method for your current roster&lt;/h2&gt;
&lt;p&gt;Take the eight to ten characters you have already invested in — the launch roster around Ardelia, Ember and Lifeng, or the Homecoming additions Arcane and Liino. For each, note their tags, the state they apply (Vulnerable charges or Arts Infliction), the state they consume and their defensive contribution. Then group the characters by reaction family: physical, Arts, or the support slot that covers range and mobility.&lt;/p&gt;
&lt;p&gt;Build a first team around the most complete loop, even if it does not use your four highest rarities. Test it in known content. If the rotation breaks, identify the missing step before changing several characters at once.&lt;/p&gt;
&lt;p&gt;This method seems less definitive than an S-A-B ranking. That is its strength. It keeps working when a patch rebalances values, when a version like Homecoming adds a new operator or when a challenge stage imposes a different constraint on your four slots.&lt;/p&gt;
&lt;p&gt;For the first progression investments, continue with our &lt;a href=&quot;/en/arknights-endfield-beginners-guide-getting-started-2026/&quot;&gt;guide to getting started with Endfield&lt;/a&gt;. The goal is not to own “the essentials” according to the internet, but to know why the four operators in front of you form a team.&lt;/p&gt;
&lt;h2 id=&quot;evaluate-an-operator-with-a-short-sheet&quot;&gt;Evaluate an operator with a short sheet&lt;/h2&gt;
&lt;p&gt;To escape vague judgment, create a four-line sheet per character:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;application&lt;/strong&gt;: the physical or Arts alteration produced;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;consumption&lt;/strong&gt;: the state the skill exploits;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;tempo&lt;/strong&gt;: when the combo becomes available;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;safety&lt;/strong&gt;: control, healing, protection or mobility provided.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;This sheet does not aim to summarize the whole kit. It only keeps what links the operator to the other three members. Two characters can deal comparable damage while holding very different places: one opens the rotation, the other only really matters when several charges are already present.&lt;/p&gt;
&lt;p&gt;Then add a cost column. Note the current level, the available weapon and the immediately accessible materials. A theoretically superior operator blocked for weeks behind its equipment is not always the most useful investment to clear the next objective.&lt;/p&gt;
&lt;h2 id=&quot;three-cores-rather-than-a-universal-team&quot;&gt;Three cores rather than a universal team&lt;/h2&gt;
&lt;p&gt;The official roster now includes characters from several versions, including Ardelia, Ember, Lifeng, Last Rite, Pogranichnik, Mi Fu, Camille, Arcane and Liino. This diversity makes the idea of a single team valid everywhere absurd.&lt;/p&gt;
&lt;p&gt;Build three conceptual cores instead:&lt;/p&gt;
&lt;h3 id=&quot;a-physical-core&quot;&gt;A physical core&lt;/h3&gt;
&lt;p&gt;It must create Vulnerable charges, then consume them with Lift, Topple, Crush or Breach depending on the available kits. The fourth slot covers the survival or mobility the mission needs.&lt;/p&gt;
&lt;h3 id=&quot;an-arts-core&quot;&gt;An Arts core&lt;/h3&gt;
&lt;p&gt;It repeats the same Arts Infliction to build charges or combines different alterations to trigger an Arts Reaction. The order of skills matters here more than a simple addition of powers.&lt;/p&gt;
&lt;h3 id=&quot;an-exploration-or-comfort-core&quot;&gt;An exploration or comfort core&lt;/h3&gt;
&lt;p&gt;Some missions value range, movement or the ability to handle several targets. This group can keep two members of the main core — the Vulnerable applier and the charge consumer — and swap the other two slots. The goal is not to set a record on a training target, but to reduce interruptions on a real map.&lt;/p&gt;
&lt;h2 id=&quot;deciding-whether-a-banner-really-changes-the-account&quot;&gt;Deciding whether a banner really changes the account&lt;/h2&gt;
&lt;p&gt;Before Arcane, Liino or any future operator, compare three scenarios. The first consists of changing nothing and improving the current team. The second replaces one member without modifying the main reaction. The third opens a new composition.&lt;/p&gt;
&lt;p&gt;The second scenario is often the least spectacular and the most profitable: same combat chain, increased range, more regular tempo or more stable support. The third can be exciting, but its cost includes all the partners and weapons needed for the new loop.&lt;/p&gt;
&lt;p&gt;Temporary combat stages let you observe the character in a predefined team. Look at which allies surround them and which state appears before their main skill. This information reveals what the demonstration already assumes.&lt;/p&gt;
&lt;h2 id=&quot;when-should-you-stop-investing&quot;&gt;When should you stop investing?&lt;/h2&gt;
&lt;p&gt;Set a measurable goal before upgrading an operator: survive a mission, shorten a rotation or reach a progression tier. Once this problem is solved, reevaluate the next expense instead of automatically pursuing the maximum level.&lt;/p&gt;
&lt;p&gt;This discipline protects the materials and weapon components you farm each week, and keeps the roster readable. It also makes a new character like Arcane or Liino easier to integrate: you immediately know whether it replaces a function, completes a core or asks you to start over.&lt;/p&gt;
&lt;p&gt;A tier list promises a quick answer. A function map takes ten more minutes, but it stays valid after Homecoming and will keep its usefulness when the next version adds two more names to the roster.&lt;/p&gt;
&lt;h3 id=&quot;sources&quot;&gt;Sources&lt;/h3&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;https://endfield.gryphline.com/en-us/operator&quot;&gt;Official Arknights: Endfield operator roster&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://endfield.gryphline.com/en-us/news/1340&quot;&gt;Official DEV Comm on tags and combat&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://endfield.gryphline.com/en-us/news/4499&quot;&gt;Official launch version overview&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://endfield.gryphline.com/en-us/news/5200&quot;&gt;Official Homecoming notes&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</content:encoded><category>mobile</category></item><item><title>Arknights: Endfield beginner&apos;s guide: getting started without wasting resources</title><link>https://after-strategy.com/en/arknights-endfield-beginners-guide-getting-started-2026/</link><guid isPermaLink="true">https://after-strategy.com/en/arknights-endfield-beginners-guide-getting-started-2026/</guid><description>Combat, AIC, exploration and operators: a clear path to start Arknights: Endfield without scattering materials or skipping steps.</description><pubDate>Thu, 22 Jan 2026 00:00:00 GMT</pubDate><content:encoded>&lt;h2 id=&quot;endfield-opens-too-many-doors-at-once&quot;&gt;Endfield opens too many doors at once&lt;/h2&gt;
&lt;p&gt;The first difficulty of Arknights: Endfield is not a boss. It is the coexistence of campaign, exploration, team combat, recruitment and the AIC factory. Everything seems important, so the natural reflex is to touch everything. It is also the fastest way to scatter your materials.&lt;/p&gt;
&lt;p&gt;A good start comes down to four priorities: unlocking systems with the main mission, stabilizing a small production, building a single coherent team and exploring to answer a specific need. Optimization comes afterwards.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/guide-pratique-pour-maitriser-arknights-endfield/screenshot-1.webp&quot; alt=&quot;Arknights: Endfield — official screenshot showing the game interface (1)&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/guide-pratique-pour-maitriser-arknights-endfield/screenshot-1-480w.webp 480w, /images/articles/guide-pratique-pour-maitriser-arknights-endfield/screenshot-1-800w.webp 800w, /images/articles/guide-pratique-pour-maitriser-arknights-endfield/screenshot-1.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;1-let-the-main-mission-open-the-game&quot;&gt;1. Let the main mission open the game&lt;/h2&gt;
&lt;p&gt;The launch version reduced some Authority Level prerequisites and simplified the first Valley IV missions. Take advantage of this structure. As long as a central system is not unlocked, spending hours cleaning every detour can create resource stocks whose use is still unclear.&lt;/p&gt;
&lt;p&gt;Progress until you understand the three main loops: what combat consumes, what exploration brings back and what AIC can produce. Then come back to the areas already crossed with a goal. This method avoids confusing curiosity with progression.&lt;/p&gt;
&lt;h2 id=&quot;2-build-a-readable-factory-before-a-perfect-one&quot;&gt;2. Build a readable factory before a perfect one&lt;/h2&gt;
&lt;p&gt;AIC rewards planning, but a huge installation you do not understand quickly becomes a problem that is hard to diagnose. Start with a short chain: one input, one transformation, one output. Check the conveyors, the pipes and the power before duplicating.&lt;/p&gt;
&lt;p&gt;Connection indicators were improved in the final version, and updates kept softening the placement. That does not replace a personal convention. Keep free corridors, separate the lines and mentally name the function of each block.&lt;/p&gt;
&lt;p&gt;When a production stops, trace the flow back from the output. Look first for a missing resource, a broken link or a lack of power. Adding a new installation before finding the bottleneck only grows the disorder.&lt;/p&gt;
&lt;h2 id=&quot;3-invest-in-a-team-not-a-collection&quot;&gt;3. Invest in a team, not a collection&lt;/h2&gt;
&lt;p&gt;Operators use physical alterations and Arts reactions. Choose a main family, then four characters able to prepare, amplify, trigger and secure this rotation.&lt;/p&gt;
&lt;p&gt;Rarity is not enough. A new character can be excellent without completing your group. Check their tags and play their training stage when it is available. Before any significant spending, verify the exact place they take in the sequence.&lt;/p&gt;
&lt;p&gt;The &lt;a href=&quot;/en/arknights-endfield-essential-operators-guide-2026/&quot;&gt;Endfield operators guide&lt;/a&gt; proposes a composition method without a tier list. To understand the states themselves, read our &lt;a href=&quot;/en/arknights-endfield-combat-reactions-combos-analysis-2026/&quot;&gt;combat and reactions analysis&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/guide-pratique-pour-maitriser-arknights-endfield/screenshot-2.webp&quot; alt=&quot;Arknights: Endfield — official screenshot showing the game interface (2)&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/guide-pratique-pour-maitriser-arknights-endfield/screenshot-2-480w.webp 480w, /images/articles/guide-pratique-pour-maitriser-arknights-endfield/screenshot-2-800w.webp 800w, /images/articles/guide-pratique-pour-maitriser-arknights-endfield/screenshot-2.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;4-spend-according-to-the-next-bottleneck&quot;&gt;4. Spend according to the next bottleneck&lt;/h2&gt;
&lt;p&gt;A material does not need to be spent just because it is available. Keep a reserve until you have identified the next obstacle: an operator level, a decisive skill, a weapon or a production chain.&lt;/p&gt;
&lt;p&gt;The launch version lowered some ceilings and reinforced early material access. This generosity eases the start, but it can also give the impression that all upgrades are equal. Prioritize what makes your main team more consistent. A secondary character leveled “just in case” unlocks nothing today.&lt;/p&gt;
&lt;h2 id=&quot;5-explore-with-a-question&quot;&gt;5. Explore with a question&lt;/h2&gt;
&lt;p&gt;Exploration pays off more when each detour answers an intention: finding a resource, opening a route, feeding a production or finishing a mission. Mark what you cannot exploit yet instead of insisting.&lt;/p&gt;
&lt;p&gt;Chests received more Oroberyl in the final version, but the map should not become a list to empty before moving on. Alternate campaign and exploration. Systems unlocked later often give an old area a new meaning.&lt;/p&gt;
&lt;h2 id=&quot;a-simple-routine-for-each-session&quot;&gt;A simple routine for each session&lt;/h2&gt;
&lt;p&gt;At the start of a session, choose a single main goal: advance a mission, repair an AIC chain, progress an operator or explore a region. Then check whether the team and the production support this goal.&lt;/p&gt;
&lt;p&gt;At the end, note the next bottleneck: operator material, AIC power, a Valley IV mission or a Wuling resource. This trace avoids relaunching Endfield two days later to wander between five menus.&lt;/p&gt;
&lt;p&gt;If you change platforms, see our &lt;a href=&quot;/en/arknights-endfield-platforms-requirements-storage-cross-save-2026/&quot;&gt;installation, requirements and cross-save guide&lt;/a&gt;. For an account problem, the &lt;a href=&quot;/en/arknights-endfield-contact-customer-support-guide-2026/&quot;&gt;support contact procedure&lt;/a&gt; lists the confirmed channels.&lt;/p&gt;
&lt;p&gt;Mastery does not start with the densest factory or the rarest roster. It starts when you can explain what your next action will unlock.&lt;/p&gt;
&lt;h2 id=&quot;a-three-session-path&quot;&gt;A three-session path&lt;/h2&gt;
&lt;h3 id=&quot;first-session-open-the-loops&quot;&gt;First session: open the loops&lt;/h3&gt;
&lt;p&gt;Follow the main mission until you have handled team combat, exploration and a first AIC production. Do not try to cover the whole map yet. Simply note the resources required by the next upgrade and where they are produced.&lt;/p&gt;
&lt;p&gt;In combat, keep the tutorial’s suggested group long enough to understand the skill order. Physical alterations use up to four Vulnerable charges; Arts reactions also rely on charges and their combination. Identifying one of these two axes already gives a direction to the future composition.&lt;/p&gt;
&lt;h3 id=&quot;second-session-stabilize-production&quot;&gt;Second session: stabilize production&lt;/h3&gt;
&lt;p&gt;Come back to AIC with a specific product in mind. A simple line must have a fed input, a transformation machine, a continuous conveyor and an output. Use the formula menu indicators when the chain reports an anomaly.&lt;/p&gt;
&lt;p&gt;Avoid gluing all the installations together. Leave space to add a pipe or move a building. Batch Mode and blueprints then make it easier to copy a set that works; they do not repair a line whose flow was never understood.&lt;/p&gt;
&lt;h3 id=&quot;third-session-choose-the-investments&quot;&gt;Third session: choose the investments&lt;/h3&gt;
&lt;p&gt;At this stage, note the four most used operators and their tags. Check which one applies the starting state, which one consumes it and which one keeps the team going. Use the available training stages before replacing a member.&lt;/p&gt;
&lt;p&gt;Do not level two full teams at the same time. First keep four characters at the level the campaign asks for and one or two substitutes answering a specific constraint. This base limits the scattering of level, weapon and skill materials.&lt;/p&gt;
&lt;h2 id=&quot;troubleshooting-an-aic-chain-without-rebuilding-everything&quot;&gt;Troubleshooting an AIC chain without rebuilding everything&lt;/h2&gt;
&lt;p&gt;When a production stops, open the formula of the final product. Check the quantity of each ingredient and trace back to the first zero number. On the field, then follow the associated conveyor or pipe.&lt;/p&gt;
&lt;p&gt;If the machines receive resources but stay inactive, check the power supply of the region. Recent versions added or announced several aids, including temporary backup power and more permissive pipe connections. These tools buy time to correct the plan; they do not replace sufficient electrical production.&lt;/p&gt;
&lt;p&gt;A line saturates when the output does not consume fast enough. In that case, adding a machine upstream worsens the bottleneck. First enlarge the storage, the transport capacity or the final outlet.&lt;/p&gt;
&lt;h2 id=&quot;manage-exploration-as-an-extension-of-the-factory&quot;&gt;Manage exploration as an extension of the factory&lt;/h2&gt;
&lt;p&gt;Valley IV and Wuling are not just maps to clean. Regional development links exploration, outposts, trade and AIC. A resource found on the field can open a blueprint, feed equipment or unlock a more efficient production.&lt;/p&gt;
&lt;p&gt;Before a detour, ask yourself which loop it serves. A chest, a side mission, a transport point or a rare resource each have a different value depending on the current bottleneck. The detectors and compasses mentioned in official communications make searching easier, but the session goal remains the most reliable filter.&lt;/p&gt;
&lt;h2 id=&quot;the-signs-of-healthy-progression&quot;&gt;The signs of healthy progression&lt;/h2&gt;
&lt;p&gt;After a few hours, you should be able to name AIC’s main product, the reaction used by the team and the next campaign lock. If one of these three elements stays unclear, dedicate the next session to clarifying it.&lt;/p&gt;
&lt;p&gt;Healthy progression is not necessarily fast. It links a mission, an AIC production chain and four operators to an identified goal. This clarity is worth more than a task list copied without considering the account’s materials and roster.&lt;/p&gt;
&lt;h3 id=&quot;sources&quot;&gt;Sources&lt;/h3&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;https://endfield.gryphline.com/en-us/news/4499&quot;&gt;Official launch version overview&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://endfield.gryphline.com/en-us/news/1340&quot;&gt;Official DEV Comm on combat and tutorials&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://endfield.gryphline.com/en-us/news/9577&quot;&gt;Official DEV Comm on AIC improvements&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</content:encoded><category>mobile</category></item><item><title>Arknights: Endfield support: contact, account, payment and bug reports</title><link>https://after-strategy.com/en/arknights-endfield-contact-customer-support-guide-2026/</link><guid isPermaLink="true">https://after-strategy.com/en/arknights-endfield-contact-customer-support-guide-2026/</guid><description>The official channels to contact Arknights: Endfield support, and the information to include to speed up the handling of an issue.</description><pubDate>Thu, 22 Jan 2026 00:00:00 GMT</pubDate><content:encoded>&lt;h2 id=&quot;the-right-channel-already-saves-a-round-trip&quot;&gt;The right channel already saves a round trip&lt;/h2&gt;
&lt;p&gt;When an account stops syncing or a payment stays pending, hunting for a random social media account wastes time and sometimes exposes sensitive data. Arknights: Endfield has three confirmed channels: the in-game form, the account center on the official website, and the &lt;strong&gt;&lt;a href=&quot;mailto:endfield_cs@gryphline.com&quot;&gt;endfield_cs@gryphline.com&lt;/a&gt;&lt;/strong&gt; address.&lt;/p&gt;
&lt;p&gt;When the account is still accessible, open the in-game form via &lt;strong&gt;Settings → Platform &amp;#x26; Account → Contact Customer Support&lt;/strong&gt;. GRYPHLINE then receives a request attached to the context of the relevant account and server.&lt;/p&gt;
&lt;h2 id=&quot;which-channel-to-use&quot;&gt;Which channel to use?&lt;/h2&gt;
&lt;h3 id=&quot;in-game-support&quot;&gt;In-game support&lt;/h3&gt;
&lt;p&gt;Use it for a bug, blocked progression, a missing item or a problem tied to the currently connected account. Pick the most precise category available; an “other” ticket often requires extra triage.&lt;/p&gt;
&lt;h3 id=&quot;the-official-account-center&quot;&gt;The official account center&lt;/h3&gt;
&lt;p&gt;If the client will not start or you can no longer access your account, log in to the &lt;a href=&quot;https://endfield.gryphline.com/&quot;&gt;official Arknights: Endfield website&lt;/a&gt; and open &lt;strong&gt;Account Center&lt;/strong&gt;, then &lt;strong&gt;Contact Customer Support&lt;/strong&gt;. This method is also mentioned in official technical notices.&lt;/p&gt;
&lt;h3 id=&quot;the-email-address&quot;&gt;The email address&lt;/h3&gt;
&lt;p&gt;For other requests, GRYPHLINE lists &lt;strong&gt;&lt;a href=&quot;mailto:endfield_cs@gryphline.com&quot;&gt;endfield_cs@gryphline.com&lt;/a&gt;&lt;/strong&gt;. If possible, use the address tied to the account. The email accepts several screenshots, an error log and a masked payment receipt.&lt;/p&gt;
&lt;p&gt;Social networks can signal a general outage, but they are not a safe place to send a UID, an email address, a receipt or a transaction number.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/comment-joindre-le-support-client-darknights-endfield/screenshot-1.webp&quot; alt=&quot;Arknights: Endfield — official screenshot showing the game interface (1)&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/comment-joindre-le-support-client-darknights-endfield/screenshot-1-480w.webp 480w, /images/articles/comment-joindre-le-support-client-darknights-endfield/screenshot-1-800w.webp 800w, /images/articles/comment-joindre-le-support-client-darknights-endfield/screenshot-1.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;information-to-prepare-before-sending&quot;&gt;Information to prepare before sending&lt;/h2&gt;
&lt;p&gt;An effective ticket lets someone else reproduce or trace the incident. Prepare the following.&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Your &lt;strong&gt;UID&lt;/strong&gt; and server, without posting this data publicly.&lt;/li&gt;
&lt;li&gt;The exact platform: PC, PS5, Android or iOS.&lt;/li&gt;
&lt;li&gt;The device model and the OS version.&lt;/li&gt;
&lt;li&gt;The date and time of the incident, with the time zone.&lt;/li&gt;
&lt;li&gt;The sequence of actions that triggers the problem.&lt;/li&gt;
&lt;li&gt;A full screenshot, with the error code readable.&lt;/li&gt;
&lt;li&gt;For a purchase, the transaction reference and the payment channel.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Then describe the expected result and the observed result. “The game does not work” is hard to diagnose. “After selecting Continue on the Europe server, the client returns to the title screen with code X” gives a starting point.&lt;/p&gt;
&lt;p&gt;Never send your password, a one-time login code or your full bank card details. A payment proof must hide the information not needed to identify the transaction.&lt;/p&gt;
&lt;h2 id=&quot;account-and-sync-check-before-opening-a-ticket&quot;&gt;Account and sync: check before opening a ticket&lt;/h2&gt;
&lt;p&gt;Progression syncs across platforms when the &lt;strong&gt;same account&lt;/strong&gt; and the &lt;strong&gt;same server&lt;/strong&gt; are used. A save that looks empty can therefore come from a different login method or a server selected by mistake. For the technical side of multi-platform play (storage, requirements, cross-save), the &lt;a href=&quot;/en/arknights-endfield-platforms-requirements-storage-cross-save-2026/&quot;&gt;platforms, requirements and cross-save guide&lt;/a&gt; gathers the official information.&lt;/p&gt;
&lt;p&gt;Before contacting support, note the method used on the first device, the original server and the UID visible on the correct save. Do not unlink accounts at random to try to fix the problem: that manipulation can complicate the diagnosis.&lt;/p&gt;
&lt;h2 id=&quot;payment-do-not-buy-twice-right-away&quot;&gt;Payment: do not buy twice right away&lt;/h2&gt;
&lt;p&gt;In case of a charge without delivery, keep the receipt and check the history of the channel used. Avoid repeating the purchase while the status of the first one is unclear. Tell support the product, the amount, the currency, the platform, the time and the transaction reference.&lt;/p&gt;
&lt;p&gt;GRYPHLINE also reminds players not to use unauthorized top-up channels. The risk is not limited to a disputed transaction: the account can face measures if irregular purchases are detected.&lt;/p&gt;
&lt;h2 id=&quot;graphics-bug-or-pc-performance&quot;&gt;Graphics bug or PC performance&lt;/h2&gt;
&lt;p&gt;Attach the graphics card, the driver version and the DirectX mode used. Official notices may already contain a temporary workaround: for an issue tied to certain NVIDIA driver versions, GRYPHLINE had for example recommended DirectX 11 mode or rolling back to a previous driver.&lt;/p&gt;
&lt;p&gt;So check the &lt;a href=&quot;https://endfield.gryphline.com/en-us/news&quot;&gt;official announcements&lt;/a&gt; before sending. If the incident is known, apply only the procedure published by the publisher and mention its result in the ticket.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/comment-joindre-le-support-client-darknights-endfield/screenshot-2.webp&quot; alt=&quot;Arknights: Endfield — official screenshot showing the game interface (2)&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/comment-joindre-le-support-client-darknights-endfield/screenshot-2-480w.webp 480w, /images/articles/comment-joindre-le-support-client-darknights-endfield/screenshot-2-800w.webp 800w, /images/articles/comment-joindre-le-support-client-darknights-endfield/screenshot-2.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;after-sending&quot;&gt;After sending&lt;/h2&gt;
&lt;p&gt;Keep the request reference — the ticket ID shown in the confirmation — and reply in the same thread if support asks for more information. Opening several identical tickets does not document the problem any better. If the situation evolves, simply add the new time, the new error code or the result of the requested test.&lt;/p&gt;
&lt;p&gt;Support cannot always fix a version bug immediately, but a precise report can at least be forwarded to the relevant team. That is the difference between a legitimate complaint that stays vague and an incident that can actually be worked on.&lt;/p&gt;
&lt;h2 id=&quot;ready-to-fill-message-template&quot;&gt;Ready-to-fill message template&lt;/h2&gt;
&lt;p&gt;Use the following structure, for example.&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;&lt;strong&gt;Subject:&lt;/strong&gt; [Platform] Issue type - UID - server.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;UID and server:&lt;/strong&gt; to fill in.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Device and OS:&lt;/strong&gt; model, Windows, Android or iOS version.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Date and time:&lt;/strong&gt; with time zone.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Steps:&lt;/strong&gt; action 1, action 2, action 3.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Observed result:&lt;/strong&gt; error code or exact behavior.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Expected result:&lt;/strong&gt; what the client should have displayed.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Tests already done:&lt;/strong&gt; restart, other network, file check.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Attachments:&lt;/strong&gt; screenshots, short video or masked receipt.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;This format avoids overly long paragraphs and lets customer support forward the technical elements without reinterpreting them. For an intermittent incident, add its frequency: at every launch, once in three, or only after an update.&lt;/p&gt;
&lt;h2 id=&quot;platform-specific-checks&quot;&gt;Platform-specific checks&lt;/h2&gt;
&lt;p&gt;On &lt;strong&gt;PC&lt;/strong&gt;, specify whether the game goes through GRYPHLINK, the Epic Games Store or GeForce NOW. For a graphics crash, attach the graphics card, the driver version, the RAM amount and the DirectX mode. The GRYPHLINK launcher offers a DirectX 11 option intended for compatibility problems; specify whether enabling it changes the result.&lt;/p&gt;
&lt;p&gt;On &lt;strong&gt;Android&lt;/strong&gt;, note the exact processor model when available, the OS version and the free space. A screenshot of the app info screen can complement the ticket. On &lt;strong&gt;iOS or iPadOS&lt;/strong&gt;, provide the device model, the OS version and the free space before downloading the resources.&lt;/p&gt;
&lt;p&gt;On &lt;strong&gt;PS5&lt;/strong&gt;, note whether the problem appears before or after connecting to the server. For an update, first use the &lt;strong&gt;Options → Check for Update&lt;/strong&gt; command from the home screen. An account incident must mention the Endfield UID; the PlayStation gamertag alone is not always enough to identify the save concerned.&lt;/p&gt;
&lt;h2 id=&quot;protecting-the-account-during-resolution&quot;&gt;Protecting the account during resolution&lt;/h2&gt;
&lt;p&gt;GRYPHLINE advises against sharing, transferring and selling accounts. A supposed agent asking for a password or a one-time code is not following the normal procedure. Official replies must stay in the ticket, the account center or an exchange with a Gryphline domain address.&lt;/p&gt;
&lt;p&gt;For a disputed purchase, send only the necessary items: transaction ID, date, amount, currency and product. Mask the full card number, the cryptogram and any other command visible on the receipt.&lt;/p&gt;
&lt;p&gt;The Google Play Store also displays a general publisher customer support address. For an Endfield-specific problem, prefer the in-game channel or &lt;strong&gt;&lt;a href=&quot;mailto:endfield_cs@gryphline.com&quot;&gt;endfield_cs@gryphline.com&lt;/a&gt;&lt;/strong&gt;, both cited in the game’s official notices. This distinction reduces the risk of the case being redirected between services.&lt;/p&gt;
&lt;h2 id=&quot;when-the-problem-affects-many-players&quot;&gt;When the problem affects many players&lt;/h2&gt;
&lt;p&gt;A server outage or a bug introduced by a version is not fixed on a single device. Check the official news and compare the error code before reinstalling several dozen gigabytes. If a notice confirms the incident, keep your ticket only if your case persists after the announced fix.&lt;/p&gt;
&lt;p&gt;Without a notice, an individual report remains useful. Indicate your region, your internet provider, your server and the exact moment the connection fails. Several structured tickets around the same code and the same time give the team a more usable signal than a series of public messages without technical context.&lt;/p&gt;
&lt;h3 id=&quot;sources&quot;&gt;Sources&lt;/h3&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;https://endfield.gryphline.com/en-us/news/8906&quot;&gt;Official GeForce NOW FAQ and support contacts&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://endfield.gryphline.com/en-us/news/6186&quot;&gt;Official notice indicating the in-game support path&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://endfield.gryphline.com/en-us/news/3844&quot;&gt;Technical notice and support access via the account center&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</content:encoded><category>mobile</category></item><item><title>Arknights: Endfield: platforms, PC requirements, storage and cross-save</title><link>https://after-strategy.com/en/arknights-endfield-platforms-requirements-storage-cross-save-2026/</link><guid isPermaLink="true">https://after-strategy.com/en/arknights-endfield-platforms-requirements-storage-cross-save-2026/</guid><description>PC, PS5, iOS, Android, storage, minimum requirements and cross-platform save: the official information to install Endfield.</description><pubDate>Fri, 12 Dec 2025 00:00:00 GMT</pubDate><content:encoded>&lt;h2 id=&quot;endfield-is-out-what-to-check-before-installing&quot;&gt;Endfield is out: what to check before installing&lt;/h2&gt;
&lt;p&gt;Arknights: Endfield has been available worldwide since &lt;strong&gt;January 22, 2026&lt;/strong&gt;. The date is therefore no longer the useful question. Before downloading, mainly check three things: device compatibility, the space actually available and the account that will carry the save.&lt;/p&gt;
&lt;p&gt;The game is offered on &lt;strong&gt;PC, PlayStation 5, Android and iOS&lt;/strong&gt;. The PC version is distributed through the GRYPHLINK launcher and the Epic Games Store. GRYPHLINE has also made Endfield accessible on GeForce NOW in supported regions.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/le-lancement-darknights-endfield-tout-ce-que-vous-devez-savoir/screenshot-1.webp&quot; alt=&quot;Arknights: Endfield — official screenshot showing the game interface (1)&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/le-lancement-darknights-endfield-tout-ce-que-vous-devez-savoir/screenshot-1-480w.webp 480w, /images/articles/le-lancement-darknights-endfield-tout-ce-que-vous-devez-savoir/screenshot-1-800w.webp 800w, /images/articles/le-lancement-darknights-endfield-tout-ce-que-vous-devez-savoir/screenshot-1.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;official-pc-requirements&quot;&gt;Official PC requirements&lt;/h2&gt;
&lt;p&gt;The minimum requirements announced for launch include:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Windows 10 or 11, 64-bit.&lt;/li&gt;
&lt;li&gt;Intel Core i5-9400F or equivalent.&lt;/li&gt;
&lt;li&gt;NVIDIA GeForce GTX 1060 or equivalent.&lt;/li&gt;
&lt;li&gt;16 GB of RAM.&lt;/li&gt;
&lt;li&gt;DirectX 11.1 or higher.&lt;/li&gt;
&lt;li&gt;50 GB of free space, with 40 GB additional during extraction.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;The recommended requirements move up to an Intel Core i7-10700K or equivalent and a GeForce RTX 2060 or equivalent, still keeping 16 GB of RAM. Installing on an SSD is recommended.&lt;/p&gt;
&lt;p&gt;Temporary storage is easy to underestimate. The final client does not necessarily occupy the &lt;strong&gt;90 GB&lt;/strong&gt; cumulative amount requested at launch on PC. GRYPHLINK must still download then extract the files. An SSD with only the final 50 GB can therefore block the operation.&lt;/p&gt;
&lt;h2 id=&quot;android-and-ios&quot;&gt;Android and iOS&lt;/h2&gt;
&lt;p&gt;On Android, the launch requirements indicated Android 10 or HarmonyOS 2 at minimum, 6 GB of RAM and a Snapdragon 855, Dimensity 1000 or Kirin 990 class processor. The recommendation rises to Android 11, 8 GB of RAM and a more recent chip such as a Snapdragon 8+ Gen 1.&lt;/p&gt;
&lt;p&gt;On iOS, the announced minimum was iOS or iPadOS 15, with an iPhone XS or an iPad equipped with an A12 chip and 4 GB of RAM. An iPhone 13 Pro or an A15 iPad, with 6 GB of RAM, was the recommended target.&lt;/p&gt;
&lt;p&gt;Launch required 25 GB free on mobile. Later versions can claim significant temporary space before compacting the resources. Keep a margin beyond the size displayed in the store.&lt;/p&gt;
&lt;h2 id=&quot;playstation-5-and-controllers&quot;&gt;PlayStation 5 and controllers&lt;/h2&gt;
&lt;p&gt;The PS5 version required 60 GB at launch. On PC and mobile, Endfield officially supports DualSense, DualSense Edge, DualShock 4 controllers as well as compatible Xbox controllers. The available features vary depending on the wired or Bluetooth connection and the platform.&lt;/p&gt;
&lt;p&gt;If Windows sound switches to a connected DualSense, check the selected audio device. The vibration option and the controller-specific functions are set in the &lt;strong&gt;Controls&lt;/strong&gt; and &lt;strong&gt;Audio&lt;/strong&gt; menus.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/le-lancement-darknights-endfield-tout-ce-que-vous-devez-savoir/screenshot-2.webp&quot; alt=&quot;Arknights: Endfield — official screenshot showing the game interface (2)&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/le-lancement-darknights-endfield-tout-ce-que-vous-devez-savoir/screenshot-2-480w.webp 480w, /images/articles/le-lancement-darknights-endfield-tout-ce-que-vous-devez-savoir/screenshot-2-800w.webp 800w, /images/articles/le-lancement-darknights-endfield-tout-ce-que-vous-devez-savoir/screenshot-2.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;cross-save-same-account-same-server&quot;&gt;Cross-save: same account, same server&lt;/h2&gt;
&lt;p&gt;Progression syncs across platforms when the same account is used. This lets you start on PC then continue on mobile or PS5. The sync covers the whole progression: campaign, operators and factory follow the account on every linked platform. This continuity does not remove the need to check the selected server: a save can seem missing if the client opens another region.&lt;/p&gt;
&lt;p&gt;Before linking a new platform, note the UID and the server of the main save. Log back in with the same authentication method. In case of an anomaly, do not chain account creations: use the &lt;a href=&quot;/en/arknights-endfield-contact-customer-support-guide-2026/&quot;&gt;official support contact procedure&lt;/a&gt;.&lt;/p&gt;
&lt;h2 id=&quot;after-installation&quot;&gt;After installation&lt;/h2&gt;
&lt;p&gt;The &lt;a href=&quot;/en/arknights-endfield-beginners-guide-getting-started-2026/&quot;&gt;guide to getting started with Arknights: Endfield&lt;/a&gt; proposes a priority order between campaign, AIC, team and exploration. If you are coming back after several months, our &lt;a href=&quot;/en/arknights-endfield-2026-launch-to-homecoming-review-2026/&quot;&gt;Homecoming version review&lt;/a&gt; summarizes the permanent changes to examine.&lt;/p&gt;
&lt;p&gt;The client also keeps a local cache of downloaded resources. Clearing it from the launcher settings frees several gigabytes without touching the save, which stays on the account side. This helps when the system drive is nearly full and the next update is already announced.&lt;/p&gt;
&lt;p&gt;The minimum requirements only answer the question “can the client start?”. For an installation without a bad surprise, mainly plan margin on storage and identify your account before the first launch. These are two banal precautions, but they avoid the most painful problems to repair.&lt;/p&gt;
&lt;h2 id=&quot;preparing-for-a-major-update&quot;&gt;Preparing for a major update&lt;/h2&gt;
&lt;p&gt;Requirements change from one version to the next. For Homecoming, GRYPHLINE announced a download of about &lt;strong&gt;16 GB on PC&lt;/strong&gt;, &lt;strong&gt;9 GB on Android&lt;/strong&gt;, &lt;strong&gt;10 GB on iOS&lt;/strong&gt; and &lt;strong&gt;47 GB on PS5&lt;/strong&gt;. Extraction required another &lt;strong&gt;20 GB&lt;/strong&gt; on PC, &lt;strong&gt;9 GB&lt;/strong&gt; on Android, &lt;strong&gt;10 GB&lt;/strong&gt; on iOS and up to &lt;strong&gt;58 GB&lt;/strong&gt; on PS5.&lt;/p&gt;
&lt;p&gt;These Homecoming values do not represent the permanent client size. GRYPHLINK and the mobile stores free the extraction space after resource consolidation. They explain however why Android, iOS, PC or PS5 can refuse an update despite a compatible final size.&lt;/p&gt;
&lt;p&gt;Before a major version:&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;Finish or pause the other downloads.&lt;/li&gt;
&lt;li&gt;Check the free space, not just the current game size.&lt;/li&gt;
&lt;li&gt;Use a stable connection.&lt;/li&gt;
&lt;li&gt;Let the launcher finish the extraction before restarting the device.&lt;/li&gt;
&lt;li&gt;Then check the version from the client.&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;On PC, preloading appears to the left of the &lt;strong&gt;Play&lt;/strong&gt; button in GRYPHLINK when available. On PS5, open the game options then &lt;strong&gt;Check for Update&lt;/strong&gt;. On Android and iOS, the client can download part of the resources after the update obtained in the store.&lt;/p&gt;
&lt;h2 id=&quot;choosing-between-local-install-and-geforce-now&quot;&gt;Choosing between local install and GeForce NOW&lt;/h2&gt;
&lt;p&gt;GeForce NOW lets you launch Endfield without downloading the full client on a local machine compatible with the service. Progression stays synced with the other platforms within the same account and the same server. In-game purchases are also supported according to the official FAQ.&lt;/p&gt;
&lt;p&gt;This option bypasses the storage constraint and can help a configuration below the recommendations. It adds however a dependency on connection quality and on the regional availability of the service. For a long session or an irregular connection, the local install remains more predictable.&lt;/p&gt;
&lt;p&gt;The cloud is not a separate Endfield server. Still check the region chosen at the first launch to find the expected save.&lt;/p&gt;
&lt;h2 id=&quot;setting-up-a-controller-on-pc-or-mobile&quot;&gt;Setting up a controller on PC or mobile&lt;/h2&gt;
&lt;p&gt;Supported PlayStation controllers include the DualSense, the DualSense Edge and the DualShock 4. Official Xbox controllers also work. On PC, a wired connection generally keeps all available functions. Over Bluetooth, some vibration, speaker or adaptive trigger functions can vary.&lt;/p&gt;
&lt;p&gt;On mobile, Bluetooth is the common method. The FAQ specifies that Xbox controller vibration and trigger impulses are not supported in this configuration. For a DualSense, only the adaptive triggers are indicated as available over mobile Bluetooth.&lt;/p&gt;
&lt;p&gt;In Endfield, the vibration and trigger settings are found in &lt;strong&gt;Settings → Controls&lt;/strong&gt;. The controller speaker is set in &lt;strong&gt;Settings → Audio&lt;/strong&gt;. If Windows automatically selects the DualSense as the sound output, set the speakers or the headset back as the main device.&lt;/p&gt;
&lt;h2 id=&quot;check-the-account-before-switching-devices&quot;&gt;Check the account before switching devices&lt;/h2&gt;
&lt;p&gt;Note the UID, the server and the login method of the main save. On the new device, choose exactly the same Gryphline account or the same identity provider. An identical address entered through another method does not necessarily create the expected link.&lt;/p&gt;
&lt;p&gt;If the progression does not appear, do not start a new game and do not unlink several accounts at random. Take a screenshot of the UID visible on each platform, then contact support from &lt;strong&gt;Settings → Platform &amp;#x26; Account → Contact Customer Support&lt;/strong&gt; or by email.&lt;/p&gt;
&lt;p&gt;This preparation looks administrative, but it protects tens of hours of campaign, AIC and operator progression. Cross-save is a comfort only when the account and the server are clearly identified.&lt;/p&gt;
&lt;h3 id=&quot;sources&quot;&gt;Sources&lt;/h3&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;https://endfield.gryphline.com/en-us/news/9574&quot;&gt;Official preload announcement, platforms and requirements&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://endfield.gryphline.com/en-us/news/1331&quot;&gt;Official FAQ on controllers&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://endfield.gryphline.com/en-us/news/8906&quot;&gt;Official GeForce NOW and cross-save FAQ&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</content:encoded><category>mobile</category></item><item><title>Arknights: Endfield in 2026: from launch to the Homecoming update</title><link>https://after-strategy.com/en/arknights-endfield-2026-launch-to-homecoming-review-2026/</link><guid isPermaLink="true">https://after-strategy.com/en/arknights-endfield-2026-launch-to-homecoming-review-2026/</guid><description>Six months after launch, Arknights: Endfield has already changed pace. Homecoming, new operators and AIC: here is where the game really stands.</description><pubDate>Fri, 21 Nov 2025 00:00:00 GMT</pubDate><content:encoded>&lt;h2 id=&quot;pre-registration-is-far-behind&quot;&gt;Pre-registration is far behind&lt;/h2&gt;
&lt;p&gt;This page once announced the opening of Arknights: Endfield pre-registrations. Since then, the game launched worldwide on &lt;strong&gt;January 22, 2026&lt;/strong&gt;, and that single piece of information would no longer help anyone. The real question, six months later, is more interesting: has Endfield only added content, or has it started fixing what could tire its players out?&lt;/p&gt;
&lt;p&gt;The &lt;strong&gt;Homecoming&lt;/strong&gt; version, deployed in mid-July, gives a first answer. It does not turn the game into another product, but it shows a priority: making Talos-II more pleasant to travel through and its AIC factory less painful to manage.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/arknights-endfield-et-son-lancement-anticipe-en-2026/screenshot-1.webp&quot; alt=&quot;Arknights: Endfield — official screenshot showing the game interface (1)&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/arknights-endfield-et-son-lancement-anticipe-en-2026/screenshot-1-480w.webp 480w, /images/articles/arknights-endfield-et-son-lancement-anticipe-en-2026/screenshot-1-800w.webp 800w, /images/articles/arknights-endfield-et-son-lancement-anticipe-en-2026/screenshot-1.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;homecoming-expands-the-playground&quot;&gt;Homecoming expands the playground&lt;/h2&gt;
&lt;p&gt;The July 16 update notably adds the &lt;strong&gt;Wuling - Yinglung Pass&lt;/strong&gt; and &lt;strong&gt;North Wuling Exclusion Zone&lt;/strong&gt; zones, as well as a series of main and side missions. Two 6 star operators, &lt;strong&gt;Arcane&lt;/strong&gt; and &lt;strong&gt;Liino&lt;/strong&gt;, also join the roster according to the version’s official schedule.&lt;/p&gt;
&lt;p&gt;These are the most visible elements, but not necessarily the most important ones. The detail that sums up the current direction lies on the side of pipes. Their connection distance is now calculated in a straight line and their maximum range goes from &lt;strong&gt;200 to 300 meters&lt;/strong&gt;. This technical change touches the heart of the game. A more predictable industrial chain frees time for planning.&lt;/p&gt;
&lt;p&gt;The developer notes had already announced temporary backup power for regions without electricity. They also planned placement and selection improvements for the top-down view. The follow-up therefore works on the daily friction of AIC, not only on operators.&lt;/p&gt;
&lt;h2 id=&quot;the-live-service-rhythm-is-now-in-place&quot;&gt;The live-service rhythm is now in place&lt;/h2&gt;
&lt;p&gt;Endfield combines campaign, exploration, industry and character recruitment. Its follow-up must therefore maintain several clocks at once: new zones for narrative players, challenges for advanced accounts, operators to renew compositions and fixes for everyone building.&lt;/p&gt;
&lt;p&gt;Homecoming follows this model with new missions, new equipment and two successive recruitments. Yet not all temporary content deserves to dictate a return. A banner expires; a navigation or factory improvement stays. Permanent changes tell more about the game’s health than limited rewards.&lt;/p&gt;
&lt;p&gt;This distinction also helps avoid the catch-up race. A player returning after several months does not need to immediately rebuild their account around the latest character. They have more to gain from resuming their AIC chains, testing the composition they already own and moving through the new zones at their own pace.&lt;/p&gt;
&lt;h2 id=&quot;what-has-really-changed-since-january&quot;&gt;What has really changed since January&lt;/h2&gt;
&lt;p&gt;The launch version had already reworked initial progression, increased some exploration rewards and smoothed skill usage. The following updates continue this correction in small touches. Endfield becomes less rough where its systems intersect: movement, production, equipment and combat.&lt;/p&gt;
&lt;p&gt;This direction answers Endfield’s main risk: the density of its systems. Adding operators without reworking AIC, pipes and the top-down view would have made each return harder. Official communications show that GRYPHLINE is now working on these three frictions.&lt;/p&gt;
&lt;p&gt;Each version will not necessarily find the right balance. New operators and weapons still weigh heavily on the schedule. It will be worth watching whether old compositions stay relevant. Our &lt;a href=&quot;/en/arknights-endfield-essential-operators-guide-2026/&quot;&gt;operators guide&lt;/a&gt; favors durable synergies over a tier list tied to a banner.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/arknights-endfield-et-son-lancement-anticipe-en-2026/screenshot-2.webp&quot; alt=&quot;Arknights: Endfield — official screenshot showing the game interface (2)&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/arknights-endfield-et-son-lancement-anticipe-en-2026/screenshot-2-480w.webp 480w, /images/articles/arknights-endfield-et-son-lancement-anticipe-en-2026/screenshot-2-800w.webp 800w, /images/articles/arknights-endfield-et-son-lancement-anticipe-en-2026/screenshot-2.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;coming-back-today-where-to-start&quot;&gt;Coming back today: where to start?&lt;/h2&gt;
&lt;p&gt;Before downloading the update, check the available space: Homecoming required a significant download, particularly on PS5. Once in game, resist the urge to open everything at once. Resume one region, check its power supply and its production chains, then use the trial stages to discover the new operators without immediately committing your resources.&lt;/p&gt;
&lt;p&gt;The &lt;a href=&quot;/en/arknights-endfield-beginners-guide-getting-started-2026/&quot;&gt;Endfield getting-started guide&lt;/a&gt; helps put priorities back in order. For installation, cross-save and minimum requirements, our &lt;a href=&quot;/en/arknights-endfield-platforms-requirements-storage-cross-save-2026/&quot;&gt;updated launch page&lt;/a&gt; gathers the technical information.&lt;/p&gt;
&lt;p&gt;Six months after launch, Endfield does not need to be declared “saved” or “revolutionized”. The useful signal is more modest. Homecoming tackles pipes, update storage and several AIC manipulations that weigh on every session.&lt;/p&gt;
&lt;p&gt;In practice, this matters more for daily players than the two new 6 star operators: a smoother factory is felt every session, while a banner character only changes one rotation. That is the difference between a patch that adds content and a patch that removes friction. For players who log in once a month, the priority is the opposite: the new zones give a concrete reason to come back.&lt;/p&gt;
&lt;h2 id=&quot;a-useful-timeline-rather-than-a-pile-of-patch-notes&quot;&gt;A useful timeline rather than a pile of patch notes&lt;/h2&gt;
&lt;p&gt;On &lt;strong&gt;January 22, 2026&lt;/strong&gt;, Endfield opens its servers with a campaign whose first prerequisites were lightened, more rewards in some exploration chests and a first pass of fluidity on skills. This foundation already tries to bring together three activities that could easily live separately: traveling through Talos-II, feeding the AIC and progressing operators.&lt;/p&gt;
&lt;p&gt;In spring, GRYPHLINE’s communications focus on the concrete problems reported after launch. The May announcement around &lt;em&gt;Sketches of Lost Heirlooms&lt;/em&gt; notably presents backup power for regions in outage, a more direct return to Dijiang after visiting a friend and several planned improvements for the top-down view. The common message is clear: reduce the moments where the interface prevents the player from executing a plan they already understand.&lt;/p&gt;
&lt;p&gt;On &lt;strong&gt;June 5&lt;/strong&gt;, &lt;em&gt;Sketches of Lost Heirlooms&lt;/em&gt; adds Wuling - Sword Vault Dale, Mi Fu and Camille. Then Homecoming arrives on &lt;strong&gt;July 16&lt;/strong&gt; with Yinglung Pass, North Wuling Exclusion Zone, Arcane and Liino. In six months, the game has therefore expanded Wuling while continuing to rework its industrial tools.&lt;/p&gt;
&lt;p&gt;This timeline helps distinguish horizontal growth from structural improvement. Zones and operators give reasons to come back. Pipe, selection and power fixes determine whether that return lasts after the new chapter is discovered.&lt;/p&gt;
&lt;h2 id=&quot;what-a-player-away-since-january-should-check&quot;&gt;What a player away since January should check&lt;/h2&gt;
&lt;p&gt;Start with the client itself. Homecoming required an update and a new resource download: about &lt;strong&gt;16 GB on PC&lt;/strong&gt;, &lt;strong&gt;9 GB on Android&lt;/strong&gt;, &lt;strong&gt;10 GB on iOS&lt;/strong&gt; and &lt;strong&gt;47 GB on PS5&lt;/strong&gt;, with extra margin for extraction. These values belong to this specific version, but they remind us that too little free space can block the return before even the title screen.&lt;/p&gt;
&lt;p&gt;Once connected, check the server and the save before modifying the account. Cross-platform synchronization works with the same account, but a wrong server can give the impression that progression has disappeared.&lt;/p&gt;
&lt;p&gt;In game, then resume three markers:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;the power supply state in each region;&lt;/li&gt;
&lt;li&gt;the first AIC chain still providing a useful material;&lt;/li&gt;
&lt;li&gt;the four operators of the best developed composition.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;This assessment is more effective than an immediate tour of every event page. It reveals the permanent systems that evolved during the absence. The combat stages of the new operators can be tested afterwards, without that discovery forcing an investment.&lt;/p&gt;
&lt;h2 id=&quot;the-point-to-watch-going-forward&quot;&gt;The point to watch going forward&lt;/h2&gt;
&lt;p&gt;Homecoming confirms a sustained version rhythm. This schedule can maintain interest, but it also increases the number of menus, currencies and decisions visible on return. The assistance functions announced by the team, such as built-in definitions in dialogues or more precise selection in the top-down view, become essential then.&lt;/p&gt;
&lt;p&gt;The success of the follow-up will not be measured only by the number of zones or characters added. It will depend on Endfield’s ability to keep a clear reading of its loops: produce to develop a region, explore to feed production and compose a team to open the route. As soon as one layer no longer feeds the other two, it risks becoming a standalone chore.&lt;/p&gt;
&lt;h3 id=&quot;sources&quot;&gt;Sources&lt;/h3&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;https://endfield.gryphline.com/en-us/news/9574&quot;&gt;Official worldwide launch announcement&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://endfield.gryphline.com/en-us/news/9577&quot;&gt;DEV Comm on AIC improvements&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://endfield.gryphline.com/en-us/news/5200&quot;&gt;Official Homecoming version notes&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</content:encoded><category>mobile</category></item><item><title>Arknights: Endfield: understanding combat, reactions and combos</title><link>https://after-strategy.com/en/arknights-endfield-combat-reactions-combos-analysis-2026/</link><guid isPermaLink="true">https://after-strategy.com/en/arknights-endfield-combat-reactions-combos-analysis-2026/</guid><description>Arknights: Endfield combat relies on physical alterations, Arts reactions and team combos. Here are the rules to understand.</description><pubDate>Fri, 12 Sep 2025 00:00:00 GMT</pubDate><content:encoded>&lt;h2 id=&quot;combat-is-not-about-firing-four-skills&quot;&gt;Combat is not about firing four skills&lt;/h2&gt;
&lt;p&gt;Arknights: Endfield can give the impression of an action RPG where you just chain attacks as soon as an icon lights up. That is precisely the trap. Under the visual effects, the game organizes its fights like a miniature production chain: one operator prepares a state, another exploits it, then the group takes advantage of the window created.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/arknights-endfield-decouvrez-les-batailles-strategiques/screenshot-1.webp&quot; alt=&quot;Arknights: Endfield — official screenshot showing the game interface (1)&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/arknights-endfield-decouvrez-les-batailles-strategiques/screenshot-1-480w.webp 480w, /images/articles/arknights-endfield-decouvrez-les-batailles-strategiques/screenshot-1-800w.webp 800w, /images/articles/arknights-endfield-decouvrez-les-batailles-strategiques/screenshot-1.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;p&gt;This logic explains why a team made only of rare characters can seem sluggish, while a more modest but coherent group rolls through the same fight. The useful question is therefore not “who hits the hardest?”, but “who prepares what for the next one?”.&lt;/p&gt;
&lt;h2 id=&quot;two-reaction-families-not-to-mix-up&quot;&gt;Two reaction families not to mix up&lt;/h2&gt;
&lt;p&gt;The official system first distinguishes &lt;strong&gt;physical alterations&lt;/strong&gt;. Some actions apply or increase &lt;strong&gt;Vulnerable&lt;/strong&gt; charges. Lift and Topple can add them; Crush and Breach can then consume them to trigger a bigger effect. In other words, the first hit is not always the one that should deal damage: it can simply arm the next hit.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/arknights-endfield-decouvrez-les-batailles-strategiques/screenshot-2.webp&quot; alt=&quot;Arknights: Endfield — official screenshot showing the game interface (2)&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/arknights-endfield-decouvrez-les-batailles-strategiques/screenshot-2-480w.webp 480w, /images/articles/arknights-endfield-decouvrez-les-batailles-strategiques/screenshot-2-800w.webp 800w, /images/articles/arknights-endfield-decouvrez-les-batailles-strategiques/screenshot-2.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Arts&lt;/strong&gt; follow another grammar. Applying the same Arts alteration several times can trigger an explosion and add charges. Applying a different alteration on a target already affected consumes these charges to produce a reaction. The choice of affinities within the team therefore matters as much as the individual power of a skill.&lt;/p&gt;
&lt;p&gt;This split has a very concrete consequence: mixing operators without looking at their tags and effects often interrupts your own rotation. A successful composition chooses a main axis, physical or Arts, then checks that each member contributes to the same sequence.&lt;/p&gt;
&lt;h2 id=&quot;building-a-readable-rotation&quot;&gt;Building a readable rotation&lt;/h2&gt;
&lt;p&gt;To read a team, you can assign four functions, without confusing them with fixed classes:&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;&lt;strong&gt;The initiator&lt;/strong&gt; applies the starting state or creates an opening.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;The amplifier&lt;/strong&gt; adds charges or extends the vulnerability.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;The trigger&lt;/strong&gt; consumes the state at the right moment.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;The stabilizer&lt;/strong&gt; heals, protects or lets the rotation start again.&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;A character can cover two functions. What matters is being able to tell the sequence in one sentence. If the rotation requires a page of explanations or relies on four skills that all want to fire first, the composition probably lacks direction.&lt;/p&gt;
&lt;p&gt;The game actually provides two tools more reliable than a frozen tier list. &lt;strong&gt;Operator tags&lt;/strong&gt; summarize their combat characteristics, and 5 and 6 star characters have dedicated training stages. These trials let you check the timing and usefulness of a skill before investing heavily in the character.&lt;/p&gt;
&lt;h2 id=&quot;the-right-moment-beats-a-button-pressed-too-early&quot;&gt;The right moment beats a button pressed too early&lt;/h2&gt;
&lt;p&gt;Dodges also have an economic function. A perfect dodge, triggered just before impact, restores part of the consumed stamina and a few skill points. It therefore does not only avoid damage: it can accelerate the return of the rotation.&lt;/p&gt;
&lt;p&gt;Conversely, emptying all skills at the start often leaves the team without an answer when the enemy reaches a stagger tier or prepares a heavy attack. Keeping a trigger available for this window produces more value than chasing constant on-screen activity.&lt;/p&gt;
&lt;h2 id=&quot;three-mistakes-that-make-combat-confusing&quot;&gt;Three mistakes that make combat confusing&lt;/h2&gt;
&lt;p&gt;The first is choosing operators only by their star count. Rarity gives access to more elaborate kits, not to automatic synergy.&lt;/p&gt;
&lt;p&gt;The second is pursuing several reactions at once. An incomplete physical team and a half Arts team do not form a versatile composition; they often form two plans that get in each other’s way.&lt;/p&gt;
&lt;p&gt;The third is copying a team without understanding its activation order. Updates change values, banners change and not all accounts have the same roster. A rotation logic survives better than a dated ranking.&lt;/p&gt;
&lt;p&gt;To apply this method to your account, start with the &lt;a href=&quot;/en/arknights-endfield-essential-operators-guide-2026/&quot;&gt;Arknights: Endfield operators guide&lt;/a&gt;. New players can then follow the &lt;a href=&quot;/en/arknights-endfield-beginners-guide-getting-started-2026/&quot;&gt;getting-started path&lt;/a&gt; to avoid scattering their first resources.&lt;/p&gt;
&lt;h2 id=&quot;what-endfield-really-asks-for&quot;&gt;What Endfield really asks for&lt;/h2&gt;
&lt;p&gt;Endfield does not demand that you memorize thirty character sheets right away. It asks you to identify a simple relationship between four members, then repeat it cleanly under pressure. It is less spectacular than a tier list full of S ranks, but much more useful: when a composition works, you must be able to explain why.&lt;/p&gt;
&lt;h2 id=&quot;diagnosing-a-rotation-that-produces-nothing&quot;&gt;Diagnosing a rotation that produces nothing&lt;/h2&gt;
&lt;p&gt;When damage seems to collapse, review the fight frame by frame rather than immediately replacing an operator. The first check concerns &lt;strong&gt;Vulnerable charges&lt;/strong&gt;: does the team really create them before using Crush or Breach? If the consumer acts too early, the skill works, but it spends a state that is still too weak.&lt;/p&gt;
&lt;p&gt;For an Arts team, observe the color and order of alterations. Repeating the same Arts Infliction does not have the same result as applying a second, different one. The first approach builds charges and can trigger an Arts Burst; the second consumes everything to trigger an Arts Reaction. A rotation can therefore fail without the statistics being at fault: the skills simply fire in the wrong order.&lt;/p&gt;
&lt;p&gt;The second check concerns &lt;strong&gt;skill points&lt;/strong&gt;. The final version lets most battle skills and combo skills no longer interrupt basic attacks. This makes combat smoother, but also more tempting to overload. If all skills are fired as soon as they are available, the group arrives without reserves in front of the next stagger window.&lt;/p&gt;
&lt;p&gt;The third check concerns the controlled operator. Endfield allows two close dodges and rewards the perfect dodge with stamina and skill points. This mechanism creates a choice: spend the dodge to reposition early, or wait for the signal of an attack to recover part of the cost and restart the rotation faster.&lt;/p&gt;
&lt;h2 id=&quot;using-the-built-in-tools-as-a-laboratory&quot;&gt;Using the built-in tools as a laboratory&lt;/h2&gt;
&lt;p&gt;The training stages of 5 and 6 star operators serve to isolate a kit. Do not just look to finish the stage. Note the exact condition of a combo, the range of the skill, the number of actions needed before its return and the visible state on the target.&lt;/p&gt;
&lt;p&gt;The team sharing tools added by GRYPHLINE then offer a second level of comparison. When a popular composition uses an operator missing from your account, look for its function in the rotation. A replacement does not need to reproduce all its statistics; it must first apply or consume the same state at the expected moment.&lt;/p&gt;
&lt;p&gt;This way of reading a team also makes videos more useful. Instead of only remembering a damage result, spot the first debuff, the combo trigger and the stagger window. The numbers depend on equipment and version. The sequence explains the result.&lt;/p&gt;
&lt;h2 id=&quot;adapting-the-composition-to-the-enemy-type&quot;&gt;Adapting the composition to the enemy type&lt;/h2&gt;
&lt;p&gt;A perfect loop on an immobile target is not necessarily suited to a map full of scattered enemies. Range, mobility and control can take over from theoretical efficiency. Against a powerful adversary with stagger tiers, keeping the trigger for each tier becomes on the contrary a priority.&lt;/p&gt;
&lt;p&gt;So prepare at least two variants around the same core: one composition able to clean several targets and another that concentrates its effects on one objective. Keeping two or three operators in common limits the progression cost and avoids rebuilding the whole roster for each mission.&lt;/p&gt;
&lt;p&gt;This flexibility does not contradict the idea of a main axis. Both variants can use the same physical alterations or the same Arts family. They only change how combat is distributed in space and time.&lt;/p&gt;
&lt;h3 id=&quot;sources&quot;&gt;Sources&lt;/h3&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;https://endfield.gryphline.com/en-us/news/1340&quot;&gt;Official DEV Comm on the combat system&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://endfield.gryphline.com/en-us/news/4499&quot;&gt;Official launch version overview&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://endfield.gryphline.com/en-us/operator&quot;&gt;Official operator list&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</content:encoded><category>mobile</category></item></channel></rss>