<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Clash Of Clans — After Strategy</title><description>Articles tagged &quot;Clash Of Clans&quot; on After Strategy.</description><link>https://after-strategy.com/</link><language>en-us</language><item><title>Clash of Clans — Barbarian&apos;s Odyssey: How to Get the Most Out of the July 2026 Summer Jam</title><link>https://after-strategy.com/en/clash-of-clans-barbarians-odyssey-summer-jam-july-2026/</link><guid isPermaLink="true">https://after-strategy.com/en/clash-of-clans-barbarians-odyssey-summer-jam-july-2026/</guid><description>&quot;The Barbarian&apos;s Odyssey season (July 2026) brings Summer Jam −40% discounts, Unlimited Heroes, and six</description><pubDate>Fri, 17 Jul 2026 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;The 2026 Summer Jam is different. Four consecutive weeks of discounts on both upgrade times and costs, an Unlimited Heroes event, and six Olympian skins — Supercell has packed July to keep active players engaged through summer. But the real value in the Barbarian’s Odyssey season is not in the cosmetics. It’s in how you time your resource spending.&lt;/p&gt;
&lt;h2 id=&quot;what-supercell-built-for-the-barbarians-odyssey-season&quot;&gt;What Supercell Built for the Barbarian’s Odyssey Season&lt;/h2&gt;
&lt;p&gt;The season runs July 1 to August 1, 2026, under a Greek mythology theme. The centrepiece is the Summer Jam, structured as four themed legs with up to 40% off upgrade costs and times.&lt;/p&gt;
&lt;p&gt;The &lt;strong&gt;Zeus King&lt;/strong&gt; is the July Gold Pass skin: the Barbarian King reimagined as an Olympian deity, with golden armour, custom thunder deployment sound effects, and a new lightning strike animation. It stands out as one of the most detailed Barbarian King skins in recent seasons.&lt;/p&gt;
&lt;p&gt;The skin dates are straightforward.&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;July 1&lt;/strong&gt; — Zeus King (Barbarian King), the Gold Pass centrepiece.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;July 5&lt;/strong&gt; — Hydra Duke (Dragon Duke), a three-headed guardian tied to the Hades Champion.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;July 7&lt;/strong&gt; — Medusa Queen (Archer Queen), a gorgon with a serpent-hair gaze.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;July 9&lt;/strong&gt; — Poseidon Warden (Grand Warden), an electrified trident-wielding sea lord.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;The Goblin Builder is free for the full month, and the Odyssey Scenery unlocks through Gold Pass tier progression.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/clash-of-clans-barbarians-odyssey-summer-jam-juillet-2026/screenshot-1.webp&quot; alt=&quot;Clash of Clans village showing building resources — Summer Jam 2026 upgrade planning context&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;599&quot; srcset=&quot;/images/articles/clash-of-clans-barbarians-odyssey-summer-jam-juillet-2026/screenshot-1-480w.webp 480w, /images/articles/clash-of-clans-barbarians-odyssey-summer-jam-juillet-2026/screenshot-1-800w.webp 800w, /images/articles/clash-of-clans-barbarians-odyssey-summer-jam-juillet-2026/screenshot-1.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;how-the-summer-jam-changes-your-upgrade-strategy&quot;&gt;How the Summer Jam Changes Your Upgrade Strategy&lt;/h2&gt;
&lt;p&gt;A Summer Jam at −40% on both costs and times is roughly equivalent to recovering 14 extra days of upgrade progress in a month — but only if your resources are ready when each leg opens.&lt;/p&gt;
&lt;p&gt;The most common mistake is arriving with builders occupied or storage empty. Discounts only apply to upgrades started during the active window. What matters is being ready before each leg opens.&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Dark Elixir stockpiled&lt;/strong&gt; for Heroes. Queue the Barbarian King, Archer Queen, or Grand Warden at the start of a leg.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Builders free&lt;/strong&gt; at week start, not midway through a leg.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Elixir reserved&lt;/strong&gt; for top-priority troops and defences matching your Town Hall level.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;The &lt;strong&gt;Unlimited Heroes&lt;/strong&gt; event shifts attack strategy during the Dark Elixir week: Heroes being upgraded stay usable in regular multiplayer and Clan Wars. This is the best window to upgrade multiple Heroes at once without losing your attack force.&lt;/p&gt;
&lt;h2 id=&quot;balance-change-dragon-duke-takes-a-hit&quot;&gt;Balance Change: Dragon Duke Takes a Hit&lt;/h2&gt;
&lt;p&gt;Supercell adjusted one Hero this month. The &lt;strong&gt;Dragon Duke&lt;/strong&gt; loses 20 percentage points on its trap damage reduction, dropping from 40% to 20%. The effect is direct on TH15-TH16 compositions that relied on the Duke to push through trap-heavy bases. If Dragon Duke was a core carry in your army, review your war compositions before the next Clan War.&lt;/p&gt;
&lt;h2 id=&quot;the-bottom-line&quot;&gt;The Bottom Line&lt;/h2&gt;
&lt;p&gt;Barbarian’s Odyssey is one of the better-balanced seasons of the year: Summer Jam, Unlimited Heroes, and a free Goblin Builder together give active players a real window to close the gap on their upgrade path.&lt;/p&gt;
&lt;p&gt;On skins: Zeus King is worth the Gold Pass for Barbarian King collectors. Medusa Queen is one of the best Archer Queen cosmetics in months. Poseidon Warden is solid without being standout. If you only buy one thing in July, the Gold Pass remains the best value-to-cost ratio.&lt;/p&gt;
&lt;p&gt;For context on recent updates, see the &lt;a href=&quot;/en/clash-of-clans-june-2026-update-hero-journey/&quot;&gt;June 2026 Hero Journey update breakdown&lt;/a&gt;.&lt;/p&gt;</content:encoded><category>mobile</category></item><item><title>Clash of Clans May 2026 Update: Barbarian King Unlocks at Town Hall 4</title><link>https://after-strategy.com/en/clash-of-clans-may-2026-update-barbarian-king-th4/</link><guid isPermaLink="true">https://after-strategy.com/en/clash-of-clans-may-2026-update-barbarian-king-th4/</guid><description>The May 26 Clash of Clans update unlocks the Barbarian King at Town Hall 4 and adds an extra Builder to the Builder Base, reshaping early game for beginners.</description><pubDate>Tue, 30 Jun 2026 00:00:00 GMT</pubDate><content:encoded>&lt;h2 id=&quot;clash-of-clans-just-made-its-biggest-beginner-friendly-change-in-years&quot;&gt;Clash of Clans just made its biggest beginner-friendly change in years&lt;/h2&gt;
&lt;p&gt;On May 26, 2026, Supercell deployed a significant update for Clash of Clans that fundamentally reshapes the early-game experience: the Barbarian King — the very first Hero and a franchise icon since 2013 — now unlocks at &lt;strong&gt;Town Hall 4&lt;/strong&gt; instead of Town Hall 7. Combined with a new extra Builder for the Builder Base and long-overdue Gold Pass improvements, this is one of the most player-facing quality-of-life updates Supercell has shipped since Town Hall 17.&lt;/p&gt;
&lt;h3 id=&quot;table-of-contents&quot;&gt;Table of contents&lt;/h3&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;#barbarian-king-th4&quot;&gt;Barbarian King at TH4: what you need to know&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;#extra-builder-base&quot;&gt;Builder Base gets an extra Builder&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;#gold-pass&quot;&gt;Gold Pass improvements&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;#skeleton-kingdom&quot;&gt;Skeleton Kingdom season recap&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;#why-it-matters&quot;&gt;Why this matters&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;h3 id=&quot;barbarian-king-at-th4-what-you-need-to-know-barbarian-king-th4&quot;&gt;Barbarian King at TH4: what you need to know {#barbarian-king-th4}&lt;/h3&gt;
&lt;p&gt;The rationale is straightforward: player data showed that too many beginners were quitting before ever reaching Town Hall 7 — and therefore never meeting their first Hero. By moving that milestone three Town Halls earlier, Supercell gives new players a meaningful power spike sooner and teaches Hero mechanics (funneling, tanking, ability timing) weeks ahead of schedule.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Here’s how it works in practice:&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Town Hall 4&lt;/strong&gt;: The Barbarian King unlocks alongside the Hero Hall at &lt;strong&gt;50% of his standard Level 1 stats&lt;/strong&gt; (HP, DPS, and equipment are all scaled down).&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Stats scale automatically&lt;/strong&gt;: As your Town Hall levels up, the King’s base stats improve automatically — no manual action required on your part.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Dark Elixir progression unchanged&lt;/strong&gt;: Upgrading the King still requires Dark Elixir, which only becomes farmable at Town Hall 7. The TH4–TH6 King is a scaled companion, not a fully powered Hero.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Equipment follows the same rule&lt;/strong&gt;: Base equipment values start lower at TH4 and rise automatically with each Town Hall level gained.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Even at 50% stats, a TH4 Barbarian King represents a genuine tactical advantage: he can tank mortar shots, back up Giants, and introduce beginners to the Hero funnel concept long before they enter the Dark Elixir economy.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/clash-of-clans-mise-a-jour-mai-2026-roi-barbare-th4/screenshot-1.webp&quot; alt=&quot;Barbarian King unlock screen at Town Hall 4 in the Clash of Clans May 2026 update&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/clash-of-clans-mise-a-jour-mai-2026-roi-barbare-th4/screenshot-1-480w.webp 480w, /images/articles/clash-of-clans-mise-a-jour-mai-2026-roi-barbare-th4/screenshot-1-800w.webp 800w, /images/articles/clash-of-clans-mise-a-jour-mai-2026-roi-barbare-th4/screenshot-1.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;h3 id=&quot;builder-base-gets-an-extra-builder-extra-builder-base&quot;&gt;Builder Base gets an extra Builder {#extra-builder-base}&lt;/h3&gt;
&lt;p&gt;The second headline feature is a new &lt;strong&gt;fifth Builder for the Builder Base&lt;/strong&gt; (BB). This extra Builder lets you run one additional upgrade simultaneously in your BB, meaningfully accelerating progression in a game mode that has historically felt slower than the Home Village.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Requirements to unlock it:&lt;/strong&gt;&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;Have all &lt;strong&gt;five Home Village Builders&lt;/strong&gt; already unlocked.&lt;/li&gt;
&lt;li&gt;Have reached &lt;strong&gt;Builder Hall 2&lt;/strong&gt; (BH2) or higher.&lt;/li&gt;
&lt;li&gt;Purchase the new Builder from the shop.&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;The prerequisite of owning all HV Builders gates this perk behind a modest but real investment, ensuring it rewards committed players rather than benefiting raw beginners from day one.&lt;/p&gt;
&lt;h3 id=&quot;gold-pass-improvements-gold-pass&quot;&gt;Gold Pass improvements {#gold-pass}&lt;/h3&gt;
&lt;p&gt;Supercell addressed two long-standing community pain points around the Gold Pass in this update:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Retroactive Stamp Card bonuses&lt;/strong&gt;: Players who purchase the Gold Pass mid-month now receive the Stamp Card bonuses for days already elapsed, retroactively. No more penalty for buying late.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Loyalty rewards&lt;/strong&gt;: Consecutive Gold Pass subscribers now receive a small loyalty reward for back-to-back monthly purchases.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Neither change is earth-shattering on its own, but the retroactive bonus in particular had been one of the top-voted community requests for years and its absence was frequently cited as a reason not to buy Gold Pass late in a month.&lt;/p&gt;
&lt;h3 id=&quot;skeleton-kingdom-season-recap-skeleton-kingdom&quot;&gt;Skeleton Kingdom season recap {#skeleton-kingdom}&lt;/h3&gt;
&lt;p&gt;The May 26 update falls within the &lt;strong&gt;Skeleton Kingdom&lt;/strong&gt; seasonal theme running throughout May 2026. The Gold Pass for this season unlocks a Skeleton Warden skin, while Skeleton-themed cosmetics are available for all main Heroes: Skeleton King, Skeleton Queen, Skeleton Champion, Skeleton Prince, and Skeleton Warden.&lt;/p&gt;
&lt;p&gt;Key events in the Skeleton Kingdom season:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Clan War Leagues&lt;/strong&gt;: May 1–11, with new Battle Modifiers in Titan and Legend leagues, and 15v15 or 30v30 war format options.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Clash vs. Skeletons&lt;/strong&gt;: May 4–18, a community event with progressively harder challenges and escalating rewards.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Dragon Duke Unlimited&lt;/strong&gt;: May 27–31, where the newest Hero can be used without stat restrictions.&lt;/li&gt;
&lt;/ul&gt;
&lt;h3 id=&quot;why-this-matters-why-it-matters&quot;&gt;Why this matters {#why-it-matters}&lt;/h3&gt;
&lt;p&gt;Unlocking the Barbarian King at Town Hall 4 is more than a balance tweak — it’s a clear signal about Supercell’s 2026 priorities for Clash of Clans. The focus is squarely on &lt;strong&gt;new player retention&lt;/strong&gt;: data showed players were churning before ever reaching that pivotal first Hero, and the fix is designed to create an emotional attachment to the game much earlier in the journey.&lt;/p&gt;
&lt;p&gt;The extra Builder Base Builder meanwhile attacks one of the mode’s chronic weaknesses — slow progression — to make BB feel like a worthwhile parallel experience rather than an afterthought.&lt;/p&gt;
&lt;p&gt;For more on Clash of Clans and what Supercell has planned, visit &lt;a href=&quot;/en/jeux/clash-of-clans/&quot;&gt;our complete Clash of Clans coverage&lt;/a&gt;.&lt;/p&gt;</content:encoded><category>mobile</category></item><item><title>Clash of Clans June 2026 Update: Hero Journey, Ruin Witch and Angry Spell Explained</title><link>https://after-strategy.com/en/clash-of-clans-june-2026-update-hero-journey/</link><guid isPermaLink="true">https://after-strategy.com/en/clash-of-clans-june-2026-update-hero-journey/</guid><description>&quot;Supercell&apos;s Anime Fury mid-season update (June 16) introduces Hero Journey at TH7, Ruin Witch at TH16, and</description><pubDate>Mon, 22 Jun 2026 00:00:00 GMT</pubDate><content:encoded>&lt;h2 id=&quot;anime-fury-season-2s-mid-season-update-overhauls-hero-progression&quot;&gt;Anime Fury Season 2’s mid-season update overhauls Hero progression&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/clash-of-clans-mise-a-jour-juin-2026-hero-journey/screenshot-1.webp&quot; alt=&quot;Clash of Clans official screenshot illustrating the article 1&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;900&quot; height=&quot;506&quot; srcset=&quot;/images/articles/clash-of-clans-mise-a-jour-juin-2026-hero-journey/screenshot-1-480w.webp 480w, /images/articles/clash-of-clans-mise-a-jour-juin-2026-hero-journey/screenshot-1-800w.webp 800w, /images/articles/clash-of-clans-mise-a-jour-juin-2026-hero-journey/screenshot-1.webp 900w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;p&gt;Supercell dropped a substantial mid-season update on &lt;strong&gt;June 16, 2026&lt;/strong&gt; as part of Anime Fury Season 2. The patch introduces a brand-new Hero progression track, a unique new troop, a new Dark Elixir spell, and quality-of-life improvements that benefit players at every Town Hall level. Here’s what changed and what it means for your base.&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Hero Journey&lt;/strong&gt; — a new reward track that converts every Hero level into tangible rewards, available from TH7&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Ruin Witch&lt;/strong&gt; — new army troop at TH16 that summons Ruin Knights from destroyed buildings&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Angry Spell&lt;/strong&gt; — new Dark Elixir spell at TH15 that forces all troops to attack the nearest defense&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Clan Games&lt;/strong&gt; — running June 22–28 with boosted tasks&lt;/li&gt;
&lt;/ul&gt;
&lt;h3 id=&quot;table-of-contents&quot;&gt;Table of contents&lt;/h3&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;#h-hero-journey&quot;&gt;Hero Journey: every Hero level finally rewarded&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;#h-ruin-witch&quot;&gt;Ruin Witch: the troop that feeds on destruction&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;#h-angry-spell&quot;&gt;Angry Spell: redirecting your army in seconds&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;#h-season&quot;&gt;Anime Fury Season 2 and upcoming events&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;h3 id=&quot;hero-journey-every-hero-level-finally-rewarded-h-hero-journey&quot;&gt;Hero Journey: every Hero level finally rewarded {#h-hero-journey}&lt;/h3&gt;
&lt;p&gt;Hero Journey is a progression track accessed through the &lt;strong&gt;Hero Hall&lt;/strong&gt; building, available from &lt;strong&gt;Town Hall 7&lt;/strong&gt; onwards. It tracks the cumulative upgrade levels of all your Heroes — every Hero level you unlock on any Hero adds one point to your Hero Journey total.&lt;/p&gt;
&lt;p&gt;Rewards unlocked along the track include:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Tiered Ore Chests&lt;/strong&gt; (Shiny, Glowy, Starry) to accelerate equipment upgrades&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Pre-levelled Epic Hero Equipment&lt;/strong&gt; calibrated to your Town Hall level&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Exclusive Legendary Hero Skins&lt;/strong&gt; only obtainable through the Hero Journey&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Magic Items, Magic Snacks&lt;/strong&gt; and in-game resources&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;For high-level accounts already sitting on hundreds of Hero levels, Supercell implemented an &lt;strong&gt;automatic retroactive migration&lt;/strong&gt;: the system calculated your Hero Journey milestone based on your existing Hero levels and distributed Epic Equipment accordingly. If your account still lacked usable Epic Equipment for your Town Hall after migration, bonus levels were added to existing equipment pieces.&lt;/p&gt;
&lt;p&gt;A &lt;strong&gt;catch-up system&lt;/strong&gt; provides extra Ore to returning players and lower-progression accounts, keeping the feature accessible without requiring years of grinding from newer bases.&lt;/p&gt;
&lt;h3 id=&quot;ruin-witch-the-troop-that-feeds-on-destruction-h-ruin-witch&quot;&gt;Ruin Witch: the troop that feeds on destruction {#h-ruin-witch}&lt;/h3&gt;
&lt;p&gt;Available at &lt;strong&gt;Town Hall 16&lt;/strong&gt;, the Ruin Witch is a fundamentally different take on the witch archetype. Rather than cycling endless skeletons, she &lt;strong&gt;summons Ruin Knights directly from destroyed buildings&lt;/strong&gt; on the map — the more structures you raze, the more Knights she spawns.&lt;/p&gt;
&lt;p&gt;This creates a late-raid feedback loop: the Ruin Witch scales with your army’s success rather than operating independently. She goes dormant once no usable ruins remain, but by that point your raid is typically already won. She launches with &lt;strong&gt;4 upgrade levels&lt;/strong&gt;.&lt;/p&gt;
&lt;h3 id=&quot;angry-spell-redirecting-your-army-in-seconds-h-angry-spell&quot;&gt;Angry Spell: redirecting your army in seconds {#h-angry-spell}&lt;/h3&gt;
&lt;p&gt;The &lt;strong&gt;Angry Spell&lt;/strong&gt; is a new &lt;strong&gt;Dark Elixir spell&lt;/strong&gt; unlocked at &lt;strong&gt;Dark Spell Factory Level 8&lt;/strong&gt; (Town Hall 15). It covers a &lt;strong&gt;6-tile radius&lt;/strong&gt; and immediately redirects all ground and air troops — including Heroes — to attack the nearest defensive building for up to &lt;strong&gt;17.5 seconds&lt;/strong&gt; at max level.&lt;/p&gt;
&lt;p&gt;The only units unaffected are &lt;strong&gt;Siege Machines&lt;/strong&gt;, which maintain their standard targeting.&lt;/p&gt;
&lt;p&gt;In practice, the Angry Spell acts as a targeting override for disorganized assault groups. Dropped on a cluster of wandering troops near a key defensive cluster, it can convert scattered attacks into a focused takedown of Inferno Towers or Scattershots before they tear through your army.&lt;/p&gt;
&lt;h3 id=&quot;anime-fury-season-2-and-upcoming-events-h-season&quot;&gt;Anime Fury Season 2 and upcoming events {#h-season}&lt;/h3&gt;
&lt;p&gt;Anime Fury Season 2 runs through &lt;strong&gt;June 30, 2026&lt;/strong&gt;, following an anime storyline across six Heroes and a corrupted Protector. The June Gold Pass features the &lt;strong&gt;Anime Fury Duke&lt;/strong&gt; Legendary skin (a Dragon Duke redesign), alongside five additional anime Hero skins and an XL shrine-inspired Scenery.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Clan Games&lt;/strong&gt; started today, &lt;strong&gt;June 22&lt;/strong&gt;, and run until June 28. Boosted tasks let clans rack up points faster than usual — an ideal time to run Ruin Witch and Angry Spell combos and report back to your clanmates.&lt;/p&gt;
&lt;p&gt;The Football Fury event (Barbarian Kicker, Giant Thrower, Yellow Card Spell temporary troops) continues through June 30, adding even more variety to the second half of the month.&lt;/p&gt;
&lt;p&gt;For all our Clash of Clans strategy coverage and update guides, visit &lt;a href=&quot;/en/jeux/clash-of-clans/&quot;&gt;our Clash of Clans hub&lt;/a&gt;.&lt;/p&gt;</content:encoded><category>mobile</category></item></channel></rss>