<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Co Op — After Strategy</title><description>Articles tagged &quot;Co Op&quot; on After Strategy.</description><link>https://after-strategy.com/</link><language>en-us</language><item><title>Frosthaven 1.0 Leaves Early Access October 15: Full Campaign and All 17 Heroes</title><link>https://after-strategy.com/en/frosthaven-1-0-leaves-early-access-17-heroes-october-2026/</link><guid isPermaLink="true">https://after-strategy.com/en/frosthaven-1-0-leaves-early-access-17-heroes-october-2026/</guid><description>Frosthaven 1.0 launches October 15 on Steam and Epic: full campaign, 17 playable heroes, House Rules and Road to Frosthaven. €38.99 on Steam.</description><pubDate>Wed, 07 Oct 2026 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;Frosthaven leaves Early Access on October 15, 2026. Snapshot Games and Arc Games release version 1.0 of the PC adaptation of Isaac Childres’s board game that day, with the full campaign, its 17 playable heroes, House Rules and an introduction called Road to Frosthaven.&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;&lt;strong&gt;Update, October 26, 2026:&lt;/strong&gt; 1.0 did launch on October 15 on Steam and the Epic Games Store, with a 30% launch discount on Steam (&lt;a href=&quot;https://www.gamespress.com/en-US/FROSTHAVEN-OFFICIALLY-LAUNCHES-INTO-PC-10-TODAY-WITH-NEW-TRAILER-REVEA&quot;&gt;Games Press&lt;/a&gt;, &lt;a href=&quot;https://finalweapon.net/2026/10/15/frosthaven-1-0-available-now-on-steam-and-epic-games-store/&quot;&gt;Final Weapon&lt;/a&gt;). On Steam, player reviews sit at “Mixed” (69% of 979 reviews, &lt;a href=&quot;https://store.steampowered.com/app/2347080/Frosthaven/&quot;&gt;Steam page&lt;/a&gt;).&lt;/p&gt;
&lt;/blockquote&gt;
&lt;h2 id=&quot;the-long-road-to-10&quot;&gt;The long road to 1.0&lt;/h2&gt;
&lt;p&gt;Frosthaven entered Early Access on Steam on July 31, 2025. According to Notebookcheck, that first version offered only about a third of the planned content: eight characters and more than 35 quests across Acts 1 and 2. The 1.0 date was announced on June 30, 2026.&lt;/p&gt;
&lt;p&gt;The game is developed by Snapshot Games in Sofia and published by Arc Games, based on Isaac Childres’s board game (Cephalofair Games). It costs €38.99 on Steam, which is $39.99 as the reference price.&lt;/p&gt;
&lt;h3 id=&quot;full-campaign-and-17-heroes&quot;&gt;Full campaign and 17 heroes&lt;/h3&gt;
&lt;p&gt;1.0 adds the final chapter of the board game’s campaign and completes the roster at 17 playable heroes, the last one arriving at launch. Six classes are available at the start: Banner Spear, Boneshaper, Drifter, Geminate, Blinkblade and Deathwalker. The others unlock as you progress.&lt;/p&gt;
&lt;p&gt;The final character, the Shattersong, only opens very late, a few missions before the end of the story. That is what Snapshot Games’ Hristo Petkov told Wargamer. The same interview gives 137 missions, 64 of them in the main story.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/frosthaven-1-0-sortie-early-access-17-heroes-2026/screenshot-1.webp&quot; alt=&quot;Frosthaven — hex-grid combat with a hero&amp;#x27;s list of action cards, Early Access build&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/frosthaven-1-0-sortie-early-access-17-heroes-2026/screenshot-1-480w.webp 480w, /images/articles/frosthaven-1-0-sortie-early-access-17-heroes-2026/screenshot-1-800w.webp 800w, /images/articles/frosthaven-1-0-sortie-early-access-17-heroes-2026/screenshot-1.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;h3 id=&quot;house-rules-road-to-frosthaven-and-co-op&quot;&gt;House Rules, Road to Frosthaven and co-op&lt;/h3&gt;
&lt;p&gt;1.0 brings customizable House Rules, which let players adjust the game to their style, and difficulty modes aimed at newcomers. Road to Frosthaven is an introduction built for the digital version, with a tutorial and an improved interface. A standalone demo has also been announced.&lt;/p&gt;
&lt;p&gt;A Codex in the game, new unlock videos presenting each hero’s playstyle and an opening cinematic complete the list. Online co-op, for 2 to 4 players, gets network improvements.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/frosthaven-1-0-sortie-early-access-17-heroes-2026/screenshot-2.webp&quot; alt=&quot;Frosthaven — party of adventurers in a torch-lit cave among scattered bones&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/frosthaven-1-0-sortie-early-access-17-heroes-2026/screenshot-2-480w.webp 480w, /images/articles/frosthaven-1-0-sortie-early-access-17-heroes-2026/screenshot-2-800w.webp 800w, /images/articles/frosthaven-1-0-sortie-early-access-17-heroes-2026/screenshot-2.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;what-to-watch&quot;&gt;What to watch&lt;/h2&gt;
&lt;p&gt;The main risk is online co-op stability. On paper the announced network improvements address it, but a 137-mission campaign copes badly with desyncs, and only launch will show whether they hold up.&lt;/p&gt;
&lt;p&gt;There is also how readable the adaptation is: the board game’s action cards have to stay clear on screen, and Early Access could only show that on a third of the content. For anyone undecided, waiting two to three weeks for post-launch feedback remains a prudent choice.&lt;/p&gt;
&lt;h2 id=&quot;going-further&quot;&gt;Going further&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;/en/jeux/frosthaven/&quot;&gt;All our Frosthaven coverage&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;/en/heroes-might-magic-olden-era-early-access-review-2026/&quot;&gt;Heroes of Might &amp;#x26; Magic: Olden Era — Early Access Analysis After the Million-Copy Milestone&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</content:encoded><category>tour-par-tour</category></item><item><title>HoMM Olden Era: two new maps in September, Alliances coming next</title><link>https://after-strategy.com/en/homm-olden-era-september-2026-patch-alliances-maps/</link><guid isPermaLink="true">https://after-strategy.com/en/homm-olden-era-september-2026-patch-alliances-maps/</guid><description>Olden Era&apos;s v0.80.49 patch adds Prisoners and Broken Alliance on September 3, 2026 and sets up the Roadmap Patch, with Alliances, the map generator and a ranked reset.</description><pubDate>Fri, 11 Sep 2026 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;Patch v0.80.49 for Heroes of Might and Magic: Olden Era shipped on September 3, 2026 with two new custom maps, Prisoners and Broken Alliance. More important, Unfrozen used it to detail the Roadmap Patch due before the end of the month, which includes Alliances.&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;&lt;strong&gt;Update, October 26, 2026:&lt;/strong&gt; the Roadmap Patch shipped on September 30. It brings &lt;a href=&quot;https://steamcommunity.com/games/3105440/announcements/detail/676258795703240872&quot;&gt;Alliances in both PvE and PvP, an advanced random map generator for PvE, a rebuilt emoji wheel and a ranked reset&lt;/a&gt;, followed by a &lt;a href=&quot;https://steamcommunity.com/games/3105440/announcements/detail/677385327761949198&quot;&gt;hotfix on October 2&lt;/a&gt;.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;h2 id=&quot;prisoners-and-broken-alliance-two-maps&quot;&gt;Prisoners and Broken Alliance, two maps&lt;/h2&gt;
&lt;p&gt;According to &lt;a href=&quot;https://steamcommunity.com/games/3105440/announcements/detail/692018855848969213&quot;&gt;Unfrozen’s Steam notes&lt;/a&gt;, both maps were fine-tuned to give a fresher PvE experience. Broken Alliance is a classic map recreated by Papyjama, the creator of The Mysterious Island. You face your former allies while painting the map in your faction’s colors.&lt;/p&gt;
&lt;p&gt;It is playable in custom games and hotseat, but not in Quick Game. It is the first new custom map available in custom lobbies. Prisoners is a more narrative scenario: you lead a search party looking for the missing commanders of an outpost near a forest. Extra heroes come from freeing them from their prisons, so exploring the forest matters as much as fighting. Unfrozen also says the pace of patches with PvE content will go up, so more maps and scenarios are expected.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/homm-olden-era-patch-septembre-2026-alliances-cartes/screenshot-1.webp&quot; alt=&quot;Heroes of Might &amp;#x26; Magic: Olden Era adventure map with a hero exploring a world full of creatures and towns&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/homm-olden-era-patch-septembre-2026-alliances-cartes/screenshot-1-480w.webp 480w, /images/articles/homm-olden-era-patch-septembre-2026-alliances-cartes/screenshot-1-800w.webp 800w, /images/articles/homm-olden-era-patch-septembre-2026-alliances-cartes/screenshot-1.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;the-announced-roadmap-patch&quot;&gt;The announced Roadmap Patch&lt;/h2&gt;
&lt;p&gt;&lt;a href=&quot;https://ixbt.games/en/news/2026/09/04/v-heroes-of-might-and-magic-olden-era-dobaviat-dve-novye-karty-i-funkcii-pokazali-tizer-obnovleniia.html&quot;&gt;The press&lt;/a&gt; relayed the list on September 4. The patch was due to bring Alliances, new options for the advanced random map generator, an improved emoji wheel, matchmaking and ranking changes, and a ranked reset.&lt;/p&gt;
&lt;p&gt;A major balance patch was meant to follow in a beta branch. Unfrozen announced a rework of the Temple faction skill in the form of prayers, and a first answer to the abundance of percentage-based damage and defense modifiers. The next update also promised new units and a rework of how computer opponents behave.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/homm-olden-era-patch-septembre-2026-alliances-cartes/screenshot-2.webp&quot; alt=&quot;Heroes of Might &amp;#x26; Magic: Olden Era snowy map seen from above with towns and areas to explore&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/homm-olden-era-patch-septembre-2026-alliances-cartes/screenshot-2-480w.webp 480w, /images/articles/homm-olden-era-patch-septembre-2026-alliances-cartes/screenshot-2-800w.webp 800w, /images/articles/homm-olden-era-patch-septembre-2026-alliances-cartes/screenshot-2.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;h2 id=&quot;what-to-watch-at-the-time&quot;&gt;What to watch at the time&lt;/h2&gt;
&lt;p&gt;On the date of this patch, the game did not yet offer team play. The question was how Alliances would share resources and armies between teammates, and whether the balance patch would really cut the stacking of percentage bonuses.&lt;/p&gt;
&lt;p&gt;The risk was a schedule that slips: two maps do not make a major patch. Unfrozen kept its date, since the Roadmap Patch shipped on September 30.&lt;/p&gt;
&lt;h2 id=&quot;going-further&quot;&gt;Going further&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;/en/jeux/heroes-of-might-and-magic-olden-era/&quot;&gt;Our Heroes of Might and Magic: Olden Era hub&lt;/a&gt;: every article on the game.&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;/en/heroes-might-magic-olden-era-alliances-random-map-generator-2026/&quot;&gt;Alliances and the map generator in Olden Era&lt;/a&gt;: the Roadmap Patch in detail.&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;/en/homm-olden-era-patch-13-mysterious-island-2026/&quot;&gt;Patch 13: The Mysterious Island&lt;/a&gt;: Papyjama’s large solo map.&lt;/li&gt;
&lt;/ul&gt;</content:encoded><category>tour-par-tour</category></item></channel></rss>