<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Slipgate Ironworks — After Strategy</title><description>Articles tagged &quot;Slipgate Ironworks&quot; on After Strategy.</description><link>https://after-strategy.com/</link><language>en-us</language><item><title>Tempest Rising: The Veti&apos;s Wrath DLC Announced — 11-Mission Campaign, Free Multiplayer for All</title><link>https://after-strategy.com/en/tempest-rising-vetis-wrath-dlc-campaign-2026/</link><guid isPermaLink="true">https://after-strategy.com/en/tempest-rising-vetis-wrath-dlc-campaign-2026/</guid><description>Slipgate Ironworks unveils The Veti&apos;s Wrath on July 9, 2026: an 11-mission solo campaign as paid DLC, while Veti multiplayer remains free for all base game owners.</description><pubDate>Sat, 01 Aug 2026 00:00:00 GMT</pubDate><content:encoded>&lt;h2 id=&quot;the-vetis-wrath-a-dlc-with-two-price-tags&quot;&gt;The Veti’s Wrath: A DLC With Two Price Tags&lt;/h2&gt;
&lt;p&gt;The Veti were always coming to Tempest Rising. The public multiplayer beta ran from May 27 to June 10, 2026, on a simple promise: a third faction that every base game owner could play for free in multiplayer. The July 9, 2026 announcement confirms that the model holds, with a paid DLC next to it. What costs money is the solo campaign, not access to the faction in ranked or custom games.&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;&lt;strong&gt;Update, October 26, 2026:&lt;/strong&gt; The Veti’s Wrath launched on Steam on September 29, 2026, at €19.99. The model described here held: the 11-mission campaign is paid, while the Veti in multiplayer and skirmish remain free for base game owners.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;If you mostly play multiplayer, nothing changes. If you want a story reason to command the Veti, The Veti’s Wrath offers 11 missions, at a price Slipgate Ironworks had not announced at that point.&lt;/p&gt;
&lt;h3 id=&quot;who-are-the-veti&quot;&gt;Who Are the Veti?&lt;/h3&gt;
&lt;p&gt;The Veti do not work like the GDF or the Tempest Dynasty. Their defining mechanic is conversion: fallen soldiers become “Enlightened”, which the faction then sacrifices to strengthen its units and structures. The loop is easy to state: kill, harvest, sacrifice, grow stronger.&lt;/p&gt;
&lt;p&gt;The faction fields 9 buildings, 7 vehicles, 6 infantry units, 5 air units, 5 defensive structures, 5 specialists, 5 support powers and 1 superweapon: the Sanctifier Portal. It was already playable in the multiplayer beta, but without a campaign to give its story some context.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/tempest-rising-vetis-wrath-dlc-campagne-2026/screenshot-1.webp&quot; alt=&quot;Veti base in Tempest Rising with alien structures and grouped units&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/tempest-rising-vetis-wrath-dlc-campagne-2026/screenshot-1-480w.webp 480w, /images/articles/tempest-rising-vetis-wrath-dlc-campagne-2026/screenshot-1-800w.webp 800w, /images/articles/tempest-rising-vetis-wrath-dlc-campagne-2026/screenshot-1.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;h3 id=&quot;11-missions-to-tell-their-return&quot;&gt;11 Missions to Tell Their Return&lt;/h3&gt;
&lt;p&gt;The Veti’s Wrath is an 11-mission solo campaign. Slipgate Ironworks describes the Veti as an ancient and brutal race fighting to turn the tide against humanity and reclaim its place in a world it once ruled. The campaign gives them a playable voice and a narrative arc that the multiplayer beta could not offer.&lt;/p&gt;
&lt;p&gt;The studio opened a Steam demo on July 9, during TactiCon, the event organized by Hooded Horse and Firesquid. It contains the first 2 Veti missions, plus the first 2 missions of the GDF and the Tempest Dynasty. It also offers skirmishes against AI and custom games on 4 maps. The early Veti missions double as a tutorial for the faction, with tooltips explaining units, structures and mechanics.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/tempest-rising-vetis-wrath-dlc-campagne-2026/screenshot-2.webp&quot; alt=&quot;Combat between Veti units and opposing forces in Tempest Rising&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/tempest-rising-vetis-wrath-dlc-campagne-2026/screenshot-2-480w.webp 480w, /images/articles/tempest-rising-vetis-wrath-dlc-campagne-2026/screenshot-2-800w.webp 800w, /images/articles/tempest-rising-vetis-wrath-dlc-campagne-2026/screenshot-2.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;h3 id=&quot;free-multiplayer-a-decision-that-matters&quot;&gt;Free Multiplayer: A Decision That Matters&lt;/h3&gt;
&lt;p&gt;Free Veti multiplayer is not a marketing detail, it protects the health of the game. In a competitive RTS, a faction locked behind a paid DLC splits the community and complicates matchups. Here, everyone can play the Veti in matchmaking, custom games and skirmish against AI, with no purchase required.&lt;/p&gt;
&lt;p&gt;For solo players won over by the beta, the DLC adds what was missing: context, narrative progression and a reason to play through the 11 story missions. The real question right now is the price and the date.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/tempest-rising-vetis-wrath-dlc-campagne-2026/screenshot-3.webp&quot; alt=&quot;Veti structures and faction tower in Tempest Rising&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/tempest-rising-vetis-wrath-dlc-campagne-2026/screenshot-3-480w.webp 480w, /images/articles/tempest-rising-vetis-wrath-dlc-campagne-2026/screenshot-3-800w.webp 800w, /images/articles/tempest-rising-vetis-wrath-dlc-campagne-2026/screenshot-3.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;h3 id=&quot;what-to-watch-now&quot;&gt;What to Watch Now&lt;/h3&gt;
&lt;p&gt;Price and release date: Slipgate Ironworks has said nothing about either. The only hint is that the expansion is due “later this year” according to the July 9 announcement. For an 11-mission DLC, you can expect pricing within the usual range for RTS expansions, though nothing is confirmed.&lt;/p&gt;
&lt;p&gt;If the campaign matches the quality of the GDF and Dynasty ones, The Veti’s Wrath is likely to be the most significant Tempest Rising expansion since launch. If it falls short, the faction stays free to play in multiplayer, so the purchase risk is limited to your solo ambitions. The free demo also lets you judge the first two missions before spending anything.&lt;/p&gt;
&lt;h2 id=&quot;going-further&quot;&gt;Going further&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;/en/tempest-rising-veti-faction-guide-2026/&quot;&gt;Our complete guide to the Veti faction&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;/en/tempest-rising-complete-guide-rts-factions-strategies-2026/&quot;&gt;Tempest Rising: complete guide to factions and strategies&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;/en/jeux/tempest-rising/&quot;&gt;All our Tempest Rising articles&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</content:encoded><category>rts</category></item><item><title>Tempest Rising: Complete Guide RTS Factions &amp; Strategies 2026</title><link>https://after-strategy.com/en/tempest-rising-complete-guide-rts-factions-strategies-2026/</link><guid isPermaLink="true">https://after-strategy.com/en/tempest-rising-complete-guide-rts-factions-strategies-2026/</guid><description>Complete 2026 Tempest Rising guide: 3 factions GDF/Tempest/Veti, solo campaigns, multiplayer strategies, the return of classic RTS.</description><pubDate>Mon, 09 Mar 2026 00:00:00 GMT</pubDate><content:encoded>&lt;p&gt;&lt;strong&gt;Tempest Rising&lt;/strong&gt;, released in 2024 by Slipgate Ironworks (published by 3D Realms), marks &lt;strong&gt;the grand return of classic RTS&lt;/strong&gt;. Spiritual heir to &lt;strong&gt;Command &amp;#x26; Conquer&lt;/strong&gt;, it offers an old-school RTS experience with modern graphics. In 2026, it’s establishing itself in the RTS landscape with an active community.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/tempest-rising-complete-guide-rts-factions-strategies-2026/cover.webp&quot; alt=&quot;Tempest Rising RTS base with Tempest resources, buildings and combat units&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/tempest-rising-complete-guide-rts-factions-strategies-2026/cover-480w.webp 480w, /images/articles/tempest-rising-complete-guide-rts-factions-strategies-2026/cover-800w.webp 800w, /images/articles/tempest-rising-complete-guide-rts-factions-strategies-2026/cover.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/tempest-rising-complete-guide-rts-factions-strategies-2026/screenshot-1.webp&quot; alt=&quot;Tempest Rising official screenshot showing armored units under orbital strikes on the battlefield 1&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;1200&quot; height=&quot;675&quot; srcset=&quot;/images/articles/tempest-rising-complete-guide-rts-factions-strategies-2026/screenshot-1-480w.webp 480w, /images/articles/tempest-rising-complete-guide-rts-factions-strategies-2026/screenshot-1-800w.webp 800w, /images/articles/tempest-rising-complete-guide-rts-factions-strategies-2026/screenshot-1.webp 1200w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;/images/articles/tempest-rising-complete-guide-rts-factions-strategies-2026/screenshot-2.webp&quot; alt=&quot;Tempest Rising — official in-game screenshot&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot; width=&quot;800&quot; height=&quot;450&quot; srcset=&quot;/images/articles/tempest-rising-complete-guide-rts-factions-strategies-2026/screenshot-2-480w.webp 480w, /images/articles/tempest-rising-complete-guide-rts-factions-strategies-2026/screenshot-2.webp 800w&quot; sizes=&quot;(max-width: 1024px) 100vw, 992px&quot;&gt;
Watch the official trailer:&lt;/p&gt;
&lt;a class=&quot;yt-facade&quot; href=&quot;https://www.youtube.com/watch?v=1RkCXe2JhCk&quot; data-yt=&quot;1RkCXe2JhCk&quot; data-title=&quot;YouTube video&quot; aria-label=&quot;Play the video on YouTube&quot;&gt;&lt;img src=&quot;https://i.ytimg.com/vi/1RkCXe2JhCk/hqdefault.jpg&quot; alt=&quot;&quot; width=&quot;480&quot; height=&quot;360&quot; loading=&quot;lazy&quot; decoding=&quot;async&quot;&gt;&lt;span class=&quot;yt-facade__play&quot; aria-hidden=&quot;true&quot;&gt;&lt;/span&gt;&lt;/a&gt;
&lt;h2 id=&quot;why-tempest-rising-is-anticipated&quot;&gt;Why Tempest Rising is anticipated&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;C&amp;#x26;C heritage&lt;/strong&gt;: gameplay directly inspired by Tiberian Sun, Red Alert 2&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Modern graphics&lt;/strong&gt;: 2024 visuals with nostalgic gameplay&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;3 asymmetric factions&lt;/strong&gt; with distinct mechanics&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Narrative solo campaigns&lt;/strong&gt;: 2 main campaigns + DLC&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Competitive multiplayer&lt;/strong&gt;: ranked ladder, 1v1 to 4v4&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;the-3-factions&quot;&gt;The 3 factions&lt;/h2&gt;
&lt;h3 id=&quot;gdf-global-defense-force--beginner-friendly&quot;&gt;GDF (Global Defense Force) — beginner friendly&lt;/h3&gt;
&lt;p&gt;The &lt;strong&gt;classic military&lt;/strong&gt;. Standard infantry, tanks, helicopters, supertank (MBT). Balanced. Ideal intro campaign for learning.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Strengths&lt;/strong&gt;: versatile, all “classic” RTS units.
&lt;strong&gt;Weakness&lt;/strong&gt;: nothing exceptional, “neutral” style.&lt;/p&gt;
&lt;h3 id=&quot;tempest-dynasty--intermediate&quot;&gt;Tempest Dynasty — intermediate&lt;/h3&gt;
&lt;p&gt;The &lt;strong&gt;technologists&lt;/strong&gt;. Use storm energy (central element of the lore). Faster, more mobile units, but more expensive.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Strengths&lt;/strong&gt;: micro-management, constant harassment.
&lt;strong&gt;Weakness&lt;/strong&gt;: fragile if economy falters.&lt;/p&gt;
&lt;h3 id=&quot;veti-aliens--dlc&quot;&gt;Veti (aliens — DLC)&lt;/h3&gt;
&lt;p&gt;The &lt;strong&gt;aliens&lt;/strong&gt; come to exploit the storms. Units with teleportation, exotic technologies, unconventional combat.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Strengths&lt;/strong&gt;: surprise, impossible maneuvers for other factions.
&lt;strong&gt;Weakness&lt;/strong&gt;: high complexity, not for beginners.&lt;/p&gt;
&lt;h2 id=&quot;basic-strategies&quot;&gt;Basic strategies&lt;/h2&gt;
&lt;h3 id=&quot;opening-first-5-minutes&quot;&gt;Opening (first 5 minutes)&lt;/h3&gt;
&lt;ol&gt;
&lt;li&gt;&lt;strong&gt;2 harvesters&lt;/strong&gt; immediately on nearest crystal/tempest&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Barracks&lt;/strong&gt; + &lt;strong&gt;Production site&lt;/strong&gt; in parallel&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Infantry scout&lt;/strong&gt; to map the terrain&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Expand&lt;/strong&gt; to 2nd mine ASAP&lt;/li&gt;
&lt;/ol&gt;
&lt;h3 id=&quot;mid-game-5-15-min&quot;&gt;Mid-game (5-15 min)&lt;/h3&gt;
&lt;ol&gt;
&lt;li&gt;&lt;strong&gt;Tech up&lt;/strong&gt;: unlock tanks and aircraft&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Light harassment&lt;/strong&gt;: a few fast units in enemy economy&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Secondary base&lt;/strong&gt;: always have 2 economic points&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Response to enemy scouts&lt;/strong&gt;: if you see their tech, adapt yours&lt;/li&gt;
&lt;/ol&gt;
&lt;h3 id=&quot;end-game-15-min&quot;&gt;End-game (15+ min)&lt;/h3&gt;
&lt;ol&gt;
&lt;li&gt;&lt;strong&gt;Supertank + elite infantry&lt;/strong&gt; = main army&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Air force&lt;/strong&gt; for surgical strikes&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Stable economy&lt;/strong&gt; to replace losses&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Base destruction&lt;/strong&gt;: focus on production centers, not units&lt;/li&gt;
&lt;/ol&gt;
&lt;h2 id=&quot;popular-competitive-maps&quot;&gt;Popular competitive maps&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Tempest Pass&lt;/strong&gt; — balanced 1v1 map, classic&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Ruins of Eldoria&lt;/strong&gt; — multi-level elevation map&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Shattered Desert&lt;/strong&gt; — open 4v4, massive battles&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;The Storm Coast&lt;/strong&gt; — coastal map with light naval&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;pro-tips&quot;&gt;Pro tips&lt;/h2&gt;
&lt;h3 id=&quot;micro-management&quot;&gt;Micro-management&lt;/h3&gt;
&lt;p&gt;Unlike modern RTSes (AoE IV, StarCraft 2), Tempest Rising emphasizes &lt;strong&gt;macro&lt;/strong&gt; (overall management) &gt; micro. You can win without being a mouse virtuoso.&lt;/p&gt;
&lt;h3 id=&quot;constant-scouting&quot;&gt;Constant scouting&lt;/h3&gt;
&lt;p&gt;Info = victory. Keep 1-2 light units in permanent reconnaissance. Knowing enemy composition &gt; having the best army.&lt;/p&gt;
&lt;h3 id=&quot;dont-over-build&quot;&gt;Don’t over-build&lt;/h3&gt;
&lt;p&gt;Beginner mistake #1: building too many defensive structures. 3-4 turrets + 1 wall = enough. Money wasted on defense = less army.&lt;/p&gt;
&lt;h3 id=&quot;army-composition&quot;&gt;Army composition&lt;/h3&gt;
&lt;p&gt;Never mono-unit. Always: infantry (tank/harass) + vehicles (dps) + air/artillery (nuke). Specializations losing in 1v1 ranked.&lt;/p&gt;
&lt;h2 id=&quot;multiplayer-and-esports&quot;&gt;Multiplayer and esports&lt;/h2&gt;
&lt;p&gt;Competitive scene growing. First official tournaments (2024-2025) had modest prize pools (5-10k€) but growth is real. Active casters:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Tempest Caster Pro&lt;/strong&gt; (YouTube)&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;RTS Reborn&lt;/strong&gt; (Twitch)&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;CNCStream&lt;/strong&gt; C&amp;#x26;C community reborn on TR&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;mods-and-modding&quot;&gt;Mods and modding&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;Steam Workshop&lt;/strong&gt; is accessible but limited vs AoE / StarCraft 2. Some mods:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Balance Mod Community&lt;/strong&gt; — balance adjustments&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;New Maps Pack&lt;/strong&gt; — additional player-made maps&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Total Conversion: C&amp;#x26;C Nostalgia&lt;/strong&gt; — readapts Tempest to C&amp;#x26;C Tiberian Sun visual style&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;conclusion&quot;&gt;Conclusion&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;Tempest Rising&lt;/strong&gt; is &lt;strong&gt;exactly what RTS fans were waiting for&lt;/strong&gt; for 15 years. Not a revolution, but &lt;strong&gt;excellent execution&lt;/strong&gt; of classic RTS with modern graphics. If you loved C&amp;#x26;C, Red Alert or StarCraft 2, Tempest Rising should be in your library.&lt;/p&gt;
&lt;p&gt;For other RTSes, see our &lt;a href=&quot;/en/age-of-empires-4-complete-guide-civilizations-strategies-2026/&quot;&gt;Age of Empires IV guide&lt;/a&gt; and our &lt;a href=&quot;/en/best-pc-strategy-games-2026-top-10-ultimate-ranking/&quot;&gt;top 10 PC strategy games 2026&lt;/a&gt;.&lt;/p&gt;
&lt;h2 id=&quot;sources&quot;&gt;Sources&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;https://store.steampowered.com/app/1486920/Tempest_Rising/&quot;&gt;Official Steam page for Tempest Rising&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;https://tempestrising.com/&quot;&gt;Official Tempest Rising website&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</content:encoded><category>rts</category></item></channel></rss>