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Brawl Stars: official logo and the brawlers Shelly, Colt and Poco in front of a green cloud

Brawl Stars Tier List, Late October 2026: Amber, Wendy and Shade Lead, Vince Stands Apart

Brawl Stars tier list as of October 26, 2026, cross-checked on SeeMeta, Brawl Planet and Brawl Time Ninja: Amber, Wendy, Shade, mode picks and the Vince question.

Simon Dougnac Updated on 6 min read
Table of contents
  1. Three trackers, three snapshots of the same meta
  2. Ranked S-tier: Amber, Shade, Wendy, Juju and Ash
  3. Gus, Brock and Bo: the most played, not necessarily the strongest
  4. El Primo and Nori: the price of the nerfs
  5. Which brawler for which mode
  6. Vince: a spectacular number, not yet comparable
  7. Cosmo: D in Ranked, S in trophies
  8. What to keep in mind in late October
  9. Going further

Three trackers, three snapshots of the same meta

As of October 26, 2026, Season 55 Brawl-O-Ween has been running since October 1, Vince has been playable since the 19th, and the early-month rankings no longer hold. Wendy was then at 58.0% wins on SeeMeta. She now sits at 55.0%, behind Amber and Shade. This tier list therefore starts from today’s data, and it cross-checks it.

Three trackers form the base, and they do not measure the same thing:

  • SeeMeta: 1,201,126 Ranked battles, from September 26 to October 26. The score weighs win rate at 80% and use rate at 20%.
  • Brawl Planet: trophy matches over the last three months, averaged across the six Ranked modes.
  • Brawl Time Ninja: players at 1,500 trophies and above, with an adjusted win rate.

A brawler can therefore shine on one and collapse on another. That is exactly what happens to Cosmo, which is why no figure below is blended with a number from another tracker.

Brawl Stars: a brawler in battle gear next to a three-versus-three match capture, official App Store visual

Ranked S-tier: Amber, Shade, Wendy, Juju and Ash

SeeMeta’s S+ tier holds five brawlers. Amber posts 55.6% (2.6% use rate), Shade 55.2% (2.5%), Wendy 55.0% (3.3%), Juju 54.6% (0.3%) and Ash 54.0% (1.7%). Amber and Shade also lead at Brawl Time Ninja in the 1,500+ trophy bracket, and Brawl Planet keeps Wendy, Amber and Shade near the top of its table. That is the only real consensus among the three sources.

The consensus is more surprising than it looks. On September 16, Supercell’s maintenance nerfed exactly these profiles. Shade lost 15% of his Super charge near enemies, and his Jump Scare gadget saw its fear radius drop from 1000 to 600. Amber’s Fire Starters gadget went from 1750 to 1300 health, and her oil trail duration fell from 3 seconds to 1. Wendy gained health (2000 to 2500) but lost most of her spawn shield, from 100% to 40% of max health.

The nerfs trimmed the numbers without changing the order at the top. The risk for anyone climbing in Ranked is to believe the top of the tier list was overturned. It was mostly tightened.

Juju is the odd case. She was buffed on September 16 (health from 3100 to 3500, Super charge rate from 65 to 75), and her 54.6% is solid. But a 0.3% use rate signals a narrow sample, so her figure is more fragile than Amber’s.

Gus, Brock and Bo: the most played, not necessarily the strongest

Gus (52.1%) and Brock (50.4%) are rated S on SeeMeta, but for a different reason than the top five. Gus is the most played brawler of the period at 5.4% use, and Brock follows at 4.8%. Since the score gives 20% of its weight to use rate, these two climb into S thanks to popularity as much as to win rate.

Brock at 50.4% is barely above average. He was also nerfed on September 16. His Rocket Laces gadget cooldown rose from 20 to 22 seconds, and the Super charge gained from his Super dropped from 80 to 70. Gus lost ground too, with his Knockback Spirit gadget now on an 18-second cooldown. If you want a reliable pick rather than a fashionable one, Bo (52.1% at a 1.9% use rate) holds up better.

El Primo and Nori: the price of the nerfs

El Primo (51.4%) and Nori (51.2%) fell to A. Both are clear casualties of September 16. El Primo’s Asteroid Belt gadget goes from a 16-second to a 20-second cooldown, and the Super earned from its projectiles is halved. Nori’s main attack charges 25% slower, and her Hypercharge rate drops from 50 to 28.

Nori still keeps a precise role. She is 2nd in Heist on SeeMeta (57.6%) and 1st at Brawl Planet (65.9%). With Shade, she is one of only two Heist brawlers present in the top 3 of both trackers.

Which brawler for which mode

The best choices change little when you read SeeMeta mode by mode, but they change when you compare with Brawl Planet. Here is SeeMeta’s Ranked podium:

  • Gem Grab: Amber (55.7%), Shade (55.2%), Wendy (54.7%).
  • Brawl Ball: Shade (59.4%), Amber (57.4%), El Primo (54.1%).
  • Knockout: Brock (55.6%), Wendy (55.5%), Sprout (54.1%).
  • Hot Zone: Amber (59.0%), Juju (57.8%), Wendy (55.7%).
  • Heist: Shade (58.0%), Nori (57.6%), Bibi (57.4%).
  • Bounty: Bolt (55.9%), Amber (55.6%), Wendy (55.3%).

Wendy is the only brawler in the top 3 of Gem Grab, Hot Zone and Bounty at both SeeMeta and Brawl Planet. At the latter, she is even first in all three modes. If you only want to keep one versatile brawler, it is her. On SeeMeta, Shade leads Brawl Ball and Heist and Amber leads Gem Grab and Hot Zone, while Brock only appears on a podium in Knockout.

Brawl Stars: a brawler wearing a golden crown and carrying a rocket launcher next to a battle royale match capture on a map full of crates

Vince: a spectacular number, not yet comparable

Vince is the game’s 108th brawler, a Mythic Damage Dealer. According to Supercell’s official notes, his trait spawns caterpillars near him. Hitting them with a coffee attack or walking over them turns them into moths for his collection. He loses 50% of that collection when he dies.

His attack is a coffee shot, the Espresso Shot. His Super, Barista Barrage, applies a caterpillar debuff: his attacks then deal bonus damage to the marked target. The more moths he keeps, the stronger that Super gets, which makes every death costly.

On availability, he has been playable since October 19. The free launch event runs until October 29, and 14 Vince Boxes are enough to unlock him. After that, a Mythic brawler costs 1,900 credits in Brawler Blast.

On the numbers, Vince is first at Brawl Planet with 67.1% wins over 106,794 matches, and second at Brawl Time Ninja with 65.6% adjusted in that same 1,500+ bracket. SeeMeta gives him no row at all in its Ranked table. Those scores look like those of a broken brawler. Yet they probably come from a biased sample: players who unlocked him during the launch event, with the free boxes or by buying a pack. Wait for the event to end and for Ranked data to build up before ranking him.

Cosmo: D in Ranked, S in trophies

Cosmo illustrates the gap between trackers better than anyone. SeeMeta rates him D in Ranked, with 44.3% wins at a 0.2% use rate. Brawl Planet places him in S on its trophy matches, where he sits on the podium of several modes. Both figures are accurate, and they do not describe the same games.

The cautious reading is this: Cosmo wins noticeably more in trophy games than in the Ranked games SeeMeta measures. The trackers do not explain why, so it is better not to build a Ranked choice on his trophy score. To see where he comes from, the Season 54 article details his arrival alongside Brawler Blast.

What to keep in mind in late October

In Ranked, Amber (55.6%), Shade (55.2%) and Wendy (55.0%) are the three picks the sources back, with Juju (54.6% at 0.3% use) as a narrower bet. In trophies, Vince posts 67.1% at Brawl Planet, but that lead is not yet proof. Cosmo is a D at SeeMeta (44.3%) and an S at Brawl Planet, so his strength depends on where you play.

Two dates are worth watching. October 29 closes Vince’s free event, which will change who plays him and therefore his numbers. The next balance patch will then show whether Supercell keeps tightening the top of the table. The Season 55 guide follows these changes as they happen.

Finally, these rankings move every day. SeeMeta recalculates its 30 days continuously, and a figure quoted here has a shelf life of only a few days.

Going further

FAQ

  • Who is the best brawler in Brawl Stars in late October 2026?
    In Ranked, SeeMeta puts Amber (55.6%), Shade (55.2%) and Wendy (55.0%) on top as of October 26, 2026. The two other trackers checked keep them near the top of their rankings.
  • Is Vince the best brawler right now?
    Not in any proven way. Brawl Planet gives him 67.1% wins and Brawl Time Ninja 65.6%, but SeeMeta has no Ranked row for him, and the sample mostly comes from his free launch event.
  • How do you unlock Vince in Brawl Stars?
    Until October 29, 2026, the launch event hands out Vince Boxes: 14 boxes are enough to unlock him. After that, a Mythic brawler unlocks through Brawler Blast for 1,900 credits.
  • Why do Brawl Stars tier lists contradict each other?
    They do not measure the same thing: 30 days of Ranked battles for SeeMeta, three months of trophy matches for Brawl Planet, players at 1,500+ trophies for Brawl Time Ninja. Cosmo is D on one and S on another.

Sources

  1. seemeta.com /en/brawl-stars/tier-list
  2. brawlplanet.com /tier-list
  3. brawltime.ninja /tier-list/brawler
  4. supercell.com /en/games/brawlstars/blog/release-notes/release-notes-augus…
  5. brawlstars.fandom.com /wiki/Version_History/2026
  6. brawlstars.fandom.com /wiki/Vince
  7. claimcodes.gg /brawl-stars/brawlers/vince/
  8. timesaver.gg /blog/brawl-stars-vince-guide-october-2026
  9. timesaver.gg /blog/brawl-stars-tier-list-october-2026
  10. ggseason.com /brawlstars/patch-notes/
Simon Dougnac

Fondateur et rédacteur en chef d'After Strategy. Passionné de jeux vidéo de stratégie depuis plus de 15 ans, spécialisé dans les Grand Strategy (Paradox), les 4X et les RTS. Plus de 3000 heures cumulées sur les titres Paradox, Civilization et Total War.