The End Times are coming

- Discover the 100+ legendary lords of Total War: Warhammer III.
- Learn how each lord brings unique skills.
- Explore the rich lore behind these iconic characters.
- Prepare for the challenges ahead in your campaigns.
A bestiary of legendary lords
Legendary lords are charismatic characters who represent the game’s different factions. Each faction has its own history, strengths and weaknesses. Whether imperial nobles or horrors of the dark, each of these lords has a role to play in the grand theater of battles.
- The Empire: Karl Franz, Balthasar Gelt, Ludwig Schwarzhelm
- High Elves: Tyrion, Teclis, Malekith… and Alarielle, Eltharion, Alith Anar among the newest
- Greenskins: Grimgor Ironhide, Azhag the Slaughterer, Wurrzag
- Vampire Counts: Vlad von Carstein, Mannfred von Carstein, Isabella von Carstein, Kemmler, Ghorst
- Chaos Daemons: Kholek Suneater, Sigvald the Magnificent, Skarbrand, Kairos, Ku’gath
- Dwarfs: Thorgrim Grudgebearer, Belegar Ironhammer, Grombrindal, Ungrim Ironfist
- Vampire Coast, Bretonnia, Kislev, Cathay, Nurgle, Slaanesh, Tzeentch, Khorne — each with their own roster of LLs
With the 2026 End Times DLC, Nagash, the Glottkin, Thanquol and Boris Todbringer join the roster as playable lords.
Strategy and gameplay mechanics
Each of these legendary lords brings their own set of unique skills and mechanics. For example, Karl Franz, as Emperor, uses his formidable army line to dominate the battlefield. On the other side, Grimgor Ironhide, with his greenskin horde, bets on aggression and hard-fought melee.
Players must leverage their lords’ strengths while keeping a close eye on weaknesses. Showdowns demand deep knowledge of units and strategies, and the choice of lord can influence the course of an entire campaign — from the first province you take to the endgame doomstack you build.
The lore behind the legends
Warhammer’s lore is vast and complex, filled with stories of betrayal, loyalty and tragedy. Each legendary lord has their own story that enriches the gameplay and creates an emotional connection with the player. For example, Vlad von Carstein’s struggle for power and his desire for redemption give his in-game personality incredible depth.
The End Times storyline pushes this further: Nagash’s return and the Glottkin’s Gardens of Corruption reshape the mortal and immortal realms alike, and playing those lords in 2026 means commanding armies that blur the line between life and undeath.
The trials ahead
Each legendary lord comes with quest battles that unlock their unique mounts and items — completing them is how you turn a good lord into a campaign-ending monster. Some lords also have special mechanics (Isabella’s Vlad synergy, Grombrindal’s ancestor mechanic) that reward dedicated play.
With 100+ lords and the End Times roster, there is always a new campaign to try — and a new legend to forge. Pick a faction you have never played, set a difficulty that scares you a little, and see how far the legend carries you.
Final thoughts
Total War: Warhammer III’s legendary lords are what make every campaign memorable — 100+ of them, each with their own skills, quests and lore. Whether you are a veteran or new to the series, the End Times DLC is the perfect excuse to start a fresh campaign in 2026. Choose your lord, forge your legend, and prepare for the End Times.
FAQ
How many legendary lords are in Total War: Warhammer III? Over 100 playable legendary lords across all factions, plus the End Times DLC additions in 2026.
Which lords are new in 2026? The Lords of the End Times DLC: Nagash, the Glottkin, Thanquol and Boris Todbringer.
Do legendary lords have unique quests? Yes — quest battles unlock their unique mounts, items and sometimes faction mechanics.
See also
- Total War: Warhammer III — game hub
- TWWH3 — Lords of the End Times: the four lords launch guide
- TWWH3 — Nagash, summer 2026
- TWWH3 — Update 9.0 End Times: Glottkin
- All grand strategy games