State and Revolution, the Victoria 3 Immersion Pack about Russia, is not coming out on 22 October. Paradox has pushed it back two weeks, to Thursday 5 November 2026. In Dev Diary #192, the studio describes a delay chosen to polish and fix bugs, after lessons learned from releasing The Great Wave too early. The pack’s Steam page now shows the same date.
The announced price stays at $14.99 and €14.99 (£12.99), according to Paradox’s press release. The pack is also included in the Volume 3 expansion pass. The free 1.15 update is meant to accompany it; what it contains is detailed in the analysis of update 1.15.
Tsars who run the state
The heart of the pack is a dynamic journal entry, “Emperor and Autocrat”. Each Tsar, from Nicholas I to Nicholas II and beyond, pursues an ambition tied to his ideology and personality. Helping him reach it lets the player pass decrees, the ukases, that act on the levers of government in a way specific to each reign, according to Dev Diary #187.
Favorites complete the system. In a sufficiently personalist regime, the player can appoint a favorite who influences the chance of passing a law according to his ideological stances. DD#194 specifies that the further the favorite is from the regime, the more he irritates those in charge, an effect softened by the ruler’s popularity. Grigori Rasputin and Felix Yusupov fall under these two new roles, the favorite and the notable.

A revolution shaped by its opposition
The revolution is not a fixed event. According to DD#190, the game tracks the ideology of past and present rulers, classes the government as conservative, liberal or socialist, then picks as the opposition the strongest ideological group outside power. If that opposition gains enough popularity and militancy, it overthrows the government and reshapes Russia’s laws.
That first uprising produces a provisional government, which still has to establish itself. The third ideological family can attempt a coup and trigger a civil war, while discontented nationalities and ambitious generals rise up. Post-revolutionary Russia can therefore be communist, but not necessarily.

Siberian exile: a risky safety valve
The pack lets the player send dissidents to Siberia to hold on to power. Paradox warns that the result may not be what you expect: exiles with time and opportunities to communicate with each other can come back with other ideas. Technically, these are “regional exile pools”, which only some countries can use, as DD#194 explains.
Russia, Poland, Ukraine and Belarus
Russification gets a dedicated journal entry. DD#192 adds two cultural renaissances, Ukrainian and Belarusian, each with its own international situation. Congress Poland receives “Whites and Reds”, a journal entry where two factions clash: one aims for peaceful autonomy, the other considers an armed uprising. One possible outcome is the equivalent of the January Uprising of 1863.
The Great Game also changes status: it becomes available from the start of the game for Russia, Britain, British India and the minor powers of Central Asia and Persia. This version benefits all owners of the pack, according to the Steam page.
A pack that mostly changes Russia
The pack also adds a building style, new characters, an interface and a map in imperial colours, and visual effects for the seasons. DD#193 describes those seasons as a purely cosmetic addition. For €14.99, the interest is concentrated on the Tsars, favorites and the revolution. If you play Austria or China, nothing justifies rushing.
Going further
Sources
- store.steampowered.com /news/app/529340/view/708907988310557373
- store.steampowered.com /news/app/529340/view/694273194214819078
- store.steampowered.com /news/app/529340/view/703281660030878693
- store.steampowered.com /news/app/529340/view/669505296465396442
- store.steampowered.com /news/app/529340/view/680764929940132444
- store.steampowered.com /app/4314660/
- paradoxinteractive.com /media/press-releases/paradox-interactive/lead-russia-throu…
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