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Aerial view of a bayside metropolis at sunset, official Cities: Skylines II artwork

Cities: Skylines 2 Park Adventures: Parks, Zoos and a Free Leisure Rework for Everyone

Park Adventures, Iceflake's first Cities: Skylines 2 expansion, is due in Q4 2026. The leisure rework shipping alongside it is free for every player, DLC or not.

Simon Dougnac 4 min read

In brief

Released
October 24, 2023
Platforms
PC · Mac · PS5 · Xbox

Iceflake isn’t only selling rides. Park Adventures, the studio’s first expansion for Cities: Skylines II, comes with a leisure overhaul that every player gets for free. The October 15 dev diary is blunt about it: the new leisure systems will be available “whether you own Park Adventures or not.”

The Steam page lists the expansion for Q4 2026. There is no exact date yet, and no standalone price either. The DLC is part of Expansion Pass 2, on sale since September 15.

A park starts as a district

Iceflake’s key design call is simple. A park isn’t a building with a front gate; it’s an area you paint onto the map. The district shows up in green, and what goes inside is up to you. Roads, footpaths and even public transport lines can run straight through it.

All 4 park types share the same space: amusement park, zoo, nature reserve and city park. The zone doesn’t lock the type in; the buildings you place decide it, from the Spinning Tea Cups to a hippo enclosure. So yes, a zoo can host a roller coaster. Visits level up each park type and unlock new buildings, a small progression tree that belongs to the park itself.

Assets aren’t trapped inside districts either. A merry-go-round can sit at the foot of an office tower, and a stray bench still works for passing citizens. If you played Parklife in the first Cities: Skylines, the lineage is obvious, just with fewer walls.

Official Cities: Skylines II artwork with the game logo above a city bay

Tickets, staff and upkeep: parks become a budget line

The Park Adventures Steam page leans hard on the economy. A recreation tab shows profit and loss per park and city-wide. You set ticket prices, staff and maintenance budgets, plus park-specific policies.

Cutting maintenance has a visible cost: dirty, less safe facilities, unhappy guests and falling ratings. Guest reviews (Guest Feedback and Park Rating in the UI) double as a diagnostic tool. If walking distances are too long, that complaint should surface in the feedback. Iceflake says how this information is presented is still being worked on.

The content list tops 100 assets: tea houses, botanical conservatories and garden mazes for city parks, gyro towers for theme parks, lions and Indian elephants for zoos, hiking trails and observation platforms for reserves. It also brings new arid, tropical, boreal, alpine and Mediterranean maps.

The free leisure rework is the real story

Until now, a citizen picked a leisure type, then the nearest matching destination, and never reconsidered. Park Adventures changes that. According to the dev diary by designer Jesse and programmer Marko, citizens will now weigh capacity, condition and quality too. A packed park can lose a visitor to another one slightly farther away.

Inside a Park Adventures park, citizens make choices as they walk: distance, queue length, a better option nearby. A hot dog stand that looked like a good idea loses its appeal if a long queue has formed by the time they get there. They visibly queue, ride attractions and watch the animals. The team calls the logic that makes them stop at a bench mid-trip “Divert”, and describes it as still in development.

Per the same diary, Iceflake also dropped an idea that sounded good on paper. Age-based preferences (excitement for kids, socializing for adults, relaxation for elders) would have pushed players toward a single park type, since adults make up 60 to 70% of the population. So the system judges the park as a whole.

What to watch before buying Expansion Pass 2

Expansion Pass 2 launched on September 15, 2026. It bundles two expansions, one Instant Unlock (the Downtown Market Set, already out), three Creator Packs and a radio station. Park Adventures is the first piece; City Vacations, a tourism expansion, follows further into 2027.

On paper, the free update deserves more attention than the DLC itself. A finer leisure simulation helps every city, but it also adds work to a game whose performance has long been its weak spot. Worth tracking: the exact date, the standalone DLC price, and how large cities behave after the update. Zoo fans torn between this and Planet Zoo 2 should keep in mind that Park Adventures is a city module, not an animal sim.

Going further

Sources

  1. store.steampowered.com /news/app/949230/view/705534093484359701
  2. store.steampowered.com /news/app/949230/view/686390624621954037
  3. store.steampowered.com /app/4544310/
  4. store.steampowered.com /app/3579840/
  5. store.steampowered.com /app/949230/
Simon Dougnac

Fondateur et rédacteur en chef d'After Strategy. Passionné de jeux vidéo de stratégie depuis plus de 15 ans, spécialisé dans les Grand Strategy (Paradox), les 4X et les RTS. Plus de 3000 heures cumulées sur les titres Paradox, Civilization et Total War.